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Old 06-13-2018, 11:27 AM   #21
AurochDigital
 
Join Date: Aug 2016
Location: Bristol, UK
Default Re: Survey: Top Priorities for Ogre VG Improvement

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Originally Posted by AurochJake View Post
Update 1.5.14

There are a few known issues which we'll continue to work on fixing, and of course, if you find any yourself, let us know by the usual channels.

Thanks again!
Yes and here's the next update for you!

1.5.20.0

Rules fix
  • Superheavy Tanks and Ogres now correctly ignore rubble and can no longer become stuck.
Multiplayer:
  • Fixed bug in multiplayer where camouflage stacks did not correctly refresh for both players.
  • Fixed bug with disabled units not recovering correctly in PBEM games.
  • Fixed bug with train message box causing issues during Async gameplay.
  • Network code has been improved and steps have been taken to validate commands between the player and the server, we discovered some rare occurrences (0.0005%) of network calls becoming corrupted and causing multiplayer games to break.
General bug fixes:
  • Moving or deleting a single squad of infantry during deployment no longer shows the context menu if they are a squad of 2 or 3.
  • Fixed bug where deployment selection states were not always updating correctly.
  • Fixed bug in deployment where units occasionally became un-selectable after moving.
  • Fixed bug where it was possible to spend a unit's cost multiple times during deployment.

There is another one incoming in a couple of days too!

Thanks all for input and patience! (and special thanks to GranitePenguin for coming online in the wee early hours to play a game with us!)
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Last edited by AurochDigital; 06-13-2018 at 11:40 AM.
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Old 06-13-2018, 02:33 PM   #22
GranitePenguin
 
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Join Date: Sep 2006
Location: Plainfield, IL
Default Re: Survey: Top Priorities for Ogre VG Improvement

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Originally Posted by AurochDigital View Post
Rules fix
  • Superheavy Tanks and Ogres now correctly ignore rubble and can no longer become stuck.
Verified. YAY!

Quote:
There is another one incoming in a couple of days too!
Can't wait.
Quote:
Thanks all for input and patience! (and special thanks to GranitePenguin for coming online in the wee early hours to play a game with us!)
Happy to help. Love seeing the momentum pick up. :-)
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Old 06-14-2018, 10:24 AM   #23
selenite
 
Join Date: Jan 2005
Location: Fort Worth, TX
Default Re: Survey: Top Priorities for Ogre VG Improvement

I've started leaving the app up for anyone who wants to start a game. IOW, if you start a game with selenite, you'll have to wait until I get home from work / wake up to see a response.
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Old 06-14-2018, 04:19 PM   #24
dwalend
 
Join Date: Oct 2005
Default Re: Survey: Top Priorities for Ogre VG Improvement

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I've started leaving the app up for anyone who wants to start a game. IOW, if you start a game with selenite, you'll have to wait until I get home from work / wake up to see a response.
Did you pick up a game?

I kept mine open for about 15 minutes before leaving work, open again now.
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Old 06-14-2018, 08:03 PM   #25
selenite
 
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Default Re: Survey: Top Priorities for Ogre VG Improvement

Nope. It was "finding players" when I got home. Closed app, restarted it, still searching.
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Old 06-14-2018, 08:32 PM   #26
dwalend
 
Join Date: Oct 2005
Default Re: Survey: Top Priorities for Ogre VG Improvement

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Nope. It was "finding players" when I got home. Closed app, restarted it, still searching.
I've had a pair of hopeful twitches this evening, but no luck. Steam thinks I have a pending move, but not Ogre. Two more logs to Jake.
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Old 06-14-2018, 08:56 PM   #27
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Default Re: Survey: Top Priorities for Ogre VG Improvement

I've got it open to search now, too. I'll be very hit-and-miss this weekend. I'll be away from the house a lot, but leaving it up.
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Old 06-14-2018, 09:18 PM   #28
dwalend
 
Join Date: Oct 2005
Default Re: Survey: Top Priorities for Ogre VG Improvement

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Originally Posted by dwalend View Post
I've had a pair of hopeful twitches this evening, but no luck. Steam thinks I have a pending move, but not Ogre. Two more logs to Jake.
Selenite was able to deploy a good defense, but I'm not able to finish deploying my ogre. Bugs are stopping me from running over his tanks tonight.
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Old 06-16-2018, 06:13 PM   #29
selenite
 
Join Date: Jan 2005
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Default Re: Survey: Top Priorities for Ogre VG Improvement

We're a few turns in without major glitches. Minor glitches include that twice now it's told me it's my turn but when I got to the game board it was still his.
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Old 06-18-2018, 03:47 AM   #30
AurochJake
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Default Re: Survey: Top Priorities for Ogre VG Improvement

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We're a few turns in without major glitches. Minor glitches include that twice now it's told me it's my turn but when I got to the game board it was still his.
This is a known issue which will be addressed in the next patch. Thanks for pointing it out though, I can see how this is a bigger problem when playing asynchronously with someone.

Thanks
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