11-09-2017, 03:54 PM | #41 |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Missing items Wishlist?
I used a separate bitmap for each road combination in OgreMap. 2^6 is only 64, and the first one (no roads at all) is free! I did the same with rail, but off center so it wouldn't be totally obscured by the roads, and they could run parallel.
Too much road and rail fills up the hex pretty fast and it looks like a hot mess. I often house-rule that if a city hex has road or rail, then all adjoining city hexes do as well, just to reduce the clutter. |
11-10-2017, 05:54 AM | #42 | |
Moderator
Join Date: Jun 2017
Location: Bristol, UK
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Re: Missing items Wishlist?
Quote:
Hope this is a little clearer. Thanks :) |
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11-10-2017, 11:50 PM | #44 |
Join Date: Oct 2017
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Re: Missing items Wishlist?
AurochJake, do you have physical copies of the following? If you are missing any, some of us may be able to complete your set with donations...
Games: OGRE Designer Edition kickstarter version OGRE 6th Edition Overlays: A1, A1, A1, A1 (Combine Units) [Designer] A2 (Black Rose Mercs 1) [Designer] A3 (Black Rose Mercs 2) [Designer] A4 (Black Rose Mercs 3) [Designer] A5 (Black Rose Mercs 4) [Designer] A6 (Nihon Empire: North American Divisions) B1, B1, B1, B1 (Paneuropean Units) [Designer] B2, B2 (Robert Gurskey) ("Third" force, flat buildings) [Designer] B3, B3 (Barbarians at the Gate 1) B4, B4, (Barbarians at the Gate 2) B5 (Fire Mountain Games Nightfall 1) C1, C1, C1, C1, C1, C1 (Small Overlays) [Designer] D1 (Road Overlays 1) [Designer] D2 (Road Overlays 2) [Designer] E1 (Combine Ogres) [Designer] E2 (PE Ogres) [Designer] E3 (Thomas Heysek 1) (gray ogres) [Designer] E4 (Thomas Heysek 2) (gray ogres) [Designer] E5 (Walt Freitag Uncommon Ogres) E6 (Walt Freitag Sons of Old Nassau) F1 (Combine Ogres 2) [Designer] F2 (Ogres) [Designer] G1 (Combine Buildings) [Designer] H1 (Fencers) [Designer] I1 (Buildings) [Designer] J1 (Michael Johnston) (flat ogres) [Designer] K1 (Targets Go Boom 1) [Kickstarter] K2 (Fire Mountain Games Nightfall 2) L1 (Targets Go Boom 2) [Kickstarter] L2 (Fire Mountain Games Nightfall 3) M1 (Kickstarter Exclusive Overlays 1) [Kickstarter] M2 (Kickstarter Exclusive Overlays 2) [Kickstarter] M3 (Board Game Geek Overlays 1) M4 (Board Game Geek Overlays 2) N1 (Board Game Geek 3-D Units) O1 (Tiffin Games Strategic and Tactical Objectives) P1 (Vulcans & Friends 1) [Kickstarter] Q1 (Vulcans & Friends 2) [Kickstarter] R1 (ACD Distribution Sponsored Sheet) Note to fellow collectors: let me know if the above list is wrong or has missing counter sheets. |
11-10-2017, 11:56 PM | #45 | |
Join Date: Oct 2017
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Re: Missing items Wishlist?
Quote:
Sheet Unit Color K1 Admin Blue L1 Reactor Red P1 Doppelsoldner Blue Q1 Engineers Red Q1 Vulcan Drone Red Has anyone already compiled such a list? |
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11-11-2017, 08:46 AM | #46 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Missing items Wishlist?
Quote:
You might also want to look at this post on the forums
__________________
GranitePenguin Ogre Line Editor |
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11-12-2017, 05:57 AM | #47 |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Missing items Wishlist?
When I select a unit for movement and it highlights the hexes I can move to in blue, it would be nice to highlight the hexes I can target in red.
There would be a blue inner ring around the unit showing where it can move, and a red outer ring showing what it can potentially target, and I wouldn't get finger smudges on my monitor from counting hexes when I've got a computer in front of me that knows the rules better than I do. :) |
11-12-2017, 08:46 AM | #48 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Missing items Wishlist?
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11-12-2017, 10:52 AM | #49 | ||
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Missing items Wishlist?
Quote:
Quote:
__________________
GranitePenguin Ogre Line Editor |
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11-12-2017, 12:19 PM | #50 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Missing items Wishlist?
Quote:
Although I hesitate to suggest anything that isn't the missing rules, units, scenarios, and fixing multiplayer so it is usable. I am content to count hexes until these critical things are done. |
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