01-17-2018, 11:21 AM | #21 | |
Join Date: Jan 2018
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Re: Granting and Curing Afflictions
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I'm pretty versed in GURPS, but this is such a complex power that I don't want to neglect the possibility there's a 100-pt version out there instead of my 200-pt version. Why shoot yourself in the foot unnecessarily? |
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01-17-2018, 11:29 AM | #22 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Granting and Curing Afflictions
I have no idea which file you'd have to load. However, "I can't find which book to load" is the reason "User-Defined Limitation" allows for cost multipliers instead of just percentage modifiers.
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01-17-2018, 11:37 AM | #23 |
Join Date: Jan 2018
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Re: Granting and Curing Afflictions
I was asking about the sourcebook so I could read the rule in its entirety and make sure it was appropriate for this case - I like to use GCA to give me a sense of the options, and then double-check the rules in the original. It sounds like One Use might not fit, though, judging by other people's comments.
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01-17-2018, 11:54 AM | #24 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Granting and Curing Afflictions
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01-17-2018, 11:57 AM | #25 |
Join Date: Jan 2018
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Re: Granting and Curing Afflictions
It's meant to be 1:1 between Enthrall/Pact (i.e., so every single contract gives the target 1 more level of Enthrall, and then a single shot application of one Affliction(Advantage) to the target).
So as far as I can tell, simple Accessibility limits without Enthrall don't really allow me to model the idea that 10 contracts and you become Reprogrammable, or that the demon can build and fire her Modular Ability exactly once. But linking them as Kelly suggested and slapping a limit on the Modular Ability so it's only usable once seems to work for me. Am I missing a reason it doesn't? |
01-17-2018, 12:12 PM | #26 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Granting and Curing Afflictions
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01-17-2018, 12:15 PM | #27 |
Join Date: Jan 2018
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Re: Granting and Curing Afflictions
I want the wishes to be pretty limited in power/scope - that is, she definitely can't do ANYTHING. (This is because I imagine her wishes will mostly be used on other PCs in the party making desperate contracts to get themselves out of trouble.)
So by simulating it with Modular Ability, I force a point limit on how big of a benefit she can give someone, -especially- if she wants it to be permanent. Should keep this power from getting bugnuts crazy. (I hope.) |
01-17-2018, 12:18 PM | #28 | |
Join Date: Jan 2018
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Re: Granting and Curing Afflictions
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01-17-2018, 12:19 PM | #29 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Granting and Curing Afflictions
Ok. That's... an extremely convoluted build, in my opinion. I wouldn't do that. Instead, you should just give the demon character straight up Modular Abilities, limited so that they can only be used to take various Afflictions. Limiting Cosmic Modular Abilities to "Only Afflictions that grant the wishes of my targets of the Enthrall Affliction" is worth -70%, I'd say, effectively the -50% that Powers gives for "one flexible advantage subject to restrictive modifiers", and an extra -20% for not only being limited to a single trait, but also limited in when you can switch the points in the ability. That takes the cost down to 3 points/point the Affliction will cost, so you'll probably need to take it at least level 10, for 30 points, and probably more. But I suspect this will still end up cheaper, and definitely less complex, than a self-affliction of Modular Abilities that then lets you transform someone else.
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01-17-2018, 12:21 PM | #30 |
Join Date: Jan 2018
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Re: Granting and Curing Afflictions
Okay, I definitely was unclear somehow! Sorry.
The demon straight-up has Modular Abilities, yeah. She doesn't self-afflict them. She afflicts Enthrall on someone else, which in turn unlocks HER Modular Ability. So Afflicting Enthrall on Joe Schmoe gives the demon the 'fuel' to use her Modular Ability, but only for one thing, once, that Joe Schmoe requesred. |
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cure affliction |
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