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Old 12-30-2019, 09:39 PM   #1
CRX-Bountyhunter
 
Join Date: Dec 2019
Default Roll Playing in CW

I have a few of the old editions of Car War, and I always like the Roll playing aspect of the world.
I haven't had a chance to look closely but does 6th edition have a RP aspect to it?
Also is anyone RPing at all in the Car Wars setting?
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Old 12-30-2019, 09:51 PM   #2
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Default Re: Roll Playing in CW

The short answer is no. The game is about driving cars fast and blowing them up. Some sort of campaign-oriented material has been mentioned as a future possibility if the game does well enough. But right now it's just a tactical combat game with cars and shooting.
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Old 12-30-2019, 09:58 PM   #3
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Default Re: Roll Playing in CW

CW6 is only 'cars with guns.' They said the background is very light. Campaigns, continuing characters, etc aren't covered at all, as far as I know. So roleplay with have to be homebrewed for now. Think of it as the pocket box with minis, modern rules & presentation. Continuing characters didn't have rules until Truck Stop came out
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Old 12-31-2019, 01:10 PM   #4
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Default Re: Roll Playing in CW

The over-under on "homebrew RPG for 6th Edition" is "about 4 minutes".... ;)
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Old 01-01-2020, 08:15 AM   #5
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Default Car Wars Setting

Please also see recent 6e and CWC threads.

Last edited by beetle496; 01-01-2020 at 08:19 AM. Reason: added link to older edition thread
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Old 01-01-2020, 08:22 AM   #6
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Default Re: Roll Playing in CW

Quote:
Originally Posted by 43Supporter View Post
The over-under on "homebrew RPG for 6th Edition" is "about 4 minutes".... ;)
GURPS Autoduel still exists.
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Old 01-01-2020, 08:33 AM   #7
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Default Re: Roll Playing in CW

Quote:
Originally Posted by kbs666 View Post
GURPS Autoduel still exists.
Yeah, but it has not been updated to 4e. Turns out I missed the 2nd Edition, but now that 6e is on the cusp, it no longer feels canonical without a 4e update.
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Old 01-01-2020, 09:09 AM   #8
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Default Re: Roll Playing in CW

GURPS 4e doesn't have a vehicle design book, but really the difference between the two versions of GURPS Autoduel is more in the vehicle and character details than the setting. The chronology in the first edition goes up to 2036 and in the second edition, aka GURPS Classic: Autoduel the chronology goes up to 2045.

You should be able to get a lot of mileage out of the plot material in GURPS Autoduel, regardless of which edition of the book you have. Warehouse 23 links below if you want the digital version of either book:

http://www.warehouse23.com/products/...-first-edition

http://www.warehouse23.com/products/...assic-autoduel
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Old 01-01-2020, 09:11 AM   #9
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Default Re: Roll Playing in CW

Quote:
Originally Posted by beetle496 View Post
Yeah, but it has not been updated to 4e. Turns out I missed the 2nd Edition, but now that 6e is on the cusp, it no longer feels canonical without a 4e update.
Several GURPS 3rd edition books were not updated. Either they were licensed settings, or they were heavy on the non-character mechanics, as Autoduel is. I have not seen any announcements taking the Autoduel books out of canon.
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Old 01-01-2020, 02:18 PM   #10
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Default Re: Roll Playing in CW

Quote:
Originally Posted by kbs666 View Post
GURPS Autoduel still exists.
True -- but I was thinking in terms of "How long is it going to take some lunat^H^H^H^H^Hgenius to figure out how to make an RPG using only what's in the _CW6_ packaging".... :)
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