01-26-2011, 06:11 AM | #21 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Insubstantiality/ invisible
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Porting those tropes directly into a digital world creates certain difficulties in rationalizing things away, so it then becomes an issue of what is going on in the setting, specifying how the magic or alternate physics works, and going with that. |
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01-26-2011, 06:45 AM | #22 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Insubstantiality/ invisible
Quote:
On the other hand, a character with Invisibility (Affects Machines, Visible Reflection), Warp (Portal: reflective surface), and Dependency (Reflected image of self, Constant) is just too awesome not to use at some point.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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01-26-2011, 08:55 AM | #23 |
Join Date: Aug 2004
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Re: Insubstantiality/ invisible
Not just AIs - anything automatic, whether triggered optically or by crossing an IR beam or motion sensor or pressure plate. Of course, having those alarms go off or those doors open may be of limited utility to guards that can't see the intruder...
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01-26-2011, 09:13 AM | #24 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Insubstantiality/ invisible
Quote:
Personally (with the caveat that I almost certainly wouldn't ever use unmodified Invisibility) I think it is supposed to let you take photos and video of invisible people. So any kind of digitial optics will negate it. |
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01-26-2011, 09:38 AM | #25 | |
Join Date: Aug 2004
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Re: Insubstantiality/ invisible
Quote:
Last edited by Not another shrubbery; 01-26-2011 at 01:45 PM. Reason: "a"ffect, not "e"ffect ;p |
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01-26-2011, 09:41 AM | #26 | |
Join Date: Aug 2004
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Re: Insubstantiality/ invisible
Quote:
And if any kind of digital optics foils it, then current IR goggles that incorporate CCDs will certainly let you see folks with unmodified Invisibility. Personally, I'm almost tempted to house rule vanilla Invisibility as affecting visible light and anything that uses it to see, including machines, by default, with the Glamour limitation meaning that automata and photographs aren't affected. |
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01-26-2011, 11:26 AM | #27 | |
Join Date: Sep 2004
Location: Canada
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Re: Insubstantiality/ invisible
Quote:
I believe it's a Supernatural Feature to have the inverse case (visible to people, but never any reflection) which covers another swath of applicable concepts. There's room for "No Reflection, switchable" where you're visible directly all the time and can optionally have a reflection... and weird magical/cyberpsi "Invisible to Machines but VISIBLE to People" powers but considering how very rarely either of these concepts come up I don't fault the basic rules for not considering them.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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01-26-2011, 01:27 PM | #28 | |
Join Date: May 2005
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Re: Insubstantiality/ invisible
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TeV |
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01-26-2011, 04:22 PM | #29 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Insubstantiality/ invisible
Quote:
At any rate, yes, I think so. Any device that displays an image should overcome the unmodified trait. This really shouldn't be an issue. These kinds of optics are difficult to use (restricting vision and typically monocular), and can't be used in daylight (where Invisibility is most useful). AFAICT unmodified the trait is supposed to represent the sort of invisibility that paranormal "research" attributes to ghosts. They can't be seen but they can be photographed and if you've ever watched one of those ghost-hunting "documentaries" you'll know they allegedly show up on thermographs and night-vision too. Last edited by sir_pudding; 01-26-2011 at 06:57 PM. |
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01-26-2011, 04:51 PM | #30 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Insubstantiality/ invisible
Quote:
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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detection, insubstantiality, invisible |
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