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Old 09-28-2018, 09:11 AM   #1
Kromm
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Default GURPS Dungeon Fantasy Monsters 4: Dragons

Instead of fire, ice
As well as might, sorcery
Not one head, but two
— The old man at the tavern
Yours Truly, coauthor of GURPS Dungeon Fantasy Monsters 1 and author of GURPS Dungeon Fantasy Monsters 2: Icky Goo, is back from safari with yet more creatures that love dungeon delvers – especially as snacks. GURPS Dungeon Fantasy Monsters 4: Dragons redresses a 10-year oversight in the GURPS Dungeon Fantasy series, bringing the King of the Monsters to your gaming table in five easy pieces:
  • Chapter 1 provides stats for small, medium, large, and gargantuan dragons – plus systematic instructions for scaling up to any size you like!
  • Chapter 2 devotes an even larger page count to dragon's breath, offering eight clouds, eight cones, and ways to change them up, like less-lethal weapons and jets of vermin.
  • Chapter 3 discusses special abilities beyond size and breath. Because nothing is scarier than knowing for sure that "big and breathes gunk" is the only thing you know for sure . . .
  • Chapter 4 gives concrete advice for setting up dragon encounters and using dragons to their full potential in battle. Dragons don't fight fair, so neither should the GM.
  • And the closing appendix presents Jonas, Ssythoxx, Thrice, and the Annihilator: four ready-to-use encounters that show just how diverse dragons can be.
This isn't GURPS Dragons reskinned. It's a guide to monsters that are every bit as optimized for hacking and slashing as the heroes who would challenge them – a no-holds-barred bestiary of opponents intended to teach a lesson to anyone who sees a dragon as nothing more than a pile of Hit Points to butcher into fancy armor on the way to the treasure. It's full of nasty surprises and dirty tricks calculated to make "There's a dragon!" cause for adventurers to think with their heads and not their weapons.

For those who have the Dungeon Fantasy Roleplaying Game: While these dragon are based on those ones, they are described in greater detail, are available in more sizes, and can have a wider range of breath weapons and special abilities. The added information requires only minimal conversion and would be an excellent way to step up your game!


Store Link: http://www.warehouse23.com/products/SJG37-0346
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Old 09-28-2018, 09:33 AM   #2
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

Bought it this morning swedish time. Thanks for naming a bad-ass dragon after me! :)

Last edited by bert; 09-28-2018 at 12:14 PM.
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Old 09-28-2018, 12:02 PM   #3
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

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Originally Posted by bert View Post

Bought it this morning swedish name. Thanks for naming a bad-ass dragon after me! :)
No problem! Sorry not to release it on March 29. ;)
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Old 09-28-2018, 03:52 PM   #4
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

A book about dragons is a must have! I bought right away. There will be a review fairly soon too.
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Old 09-28-2018, 06:08 PM   #5
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

So glad you got Alex Fernandez again for the art - love his style dragons!
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Old 09-29-2018, 12:59 AM   #6
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

So... what happens when a dragon tries to use its Mana cone/beam on beholder-kin with its Mana damper gaze? :-O
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Old 09-29-2018, 01:02 AM   #7
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

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So... what happens when a dragon tries to use its Mana cone/beam on beholder-kin with its Mana damper gaze? :-O
Maybe its like crossing the streams in Ghost Busters!
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Old 09-29-2018, 10:51 PM   #8
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

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So... what happens when a dragon tries to use its Mana cone/beam on beholder-kin with its Mana damper gaze? :-O
Which one paid for a higher level of Cosmic?
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Old 09-30-2018, 04:39 AM   #9
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

Are there options for player characters in this? And do dragons still have access to the Mana Horder advantage?
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Old 09-30-2018, 06:49 AM   #10
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Default Re: GURPS Dungeon Fantasy Monsters 4: Dragons

It's a pretty dragon-oriented book. Anything not relevant to creating or running dragons has been omitted, and so there are no advantages, skills, weapons, armor, et cetera, for player characters in it.

There's no Mana Hoarder advantage in the book, but since GMs are encouraged to be creative and bend or break rules, there's no reason you couldn't declare that a dragon's hoard can act as their power item.
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