11-05-2017, 06:39 PM | #31 | |
Join Date: Jan 2014
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Re: GURPS Lucifer-5?
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11-05-2017, 06:40 PM | #32 |
Join Date: Mar 2008
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Re: GURPS Lucifer-5?
Since they didn't have the saving weight really matters from aircraft and rocket design they may have never invested in the light weight material design. So no strong Al alloys, no strong light plastics etc.
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11-05-2017, 07:13 PM | #33 |
Join Date: Feb 2016
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Re: GURPS Lucifer-5?
A Mars with an Earth normal atmosphere could support very large flying creatures and very large flying objects. A lot of their aircraft would be incapable of flying on the Earth because of a different ratio of atmospheric pressure to gravity. That would explain why Martians would just land and walk than depend on aircraft.
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11-06-2017, 03:55 AM | #34 | |
Join Date: Aug 2004
Location: U.K.
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Re: GURPS Lucifer-5?
Oh yes. "The Gargoyles on the Channel Bridge". The Infinity pre-insertion briefing flavour text in the book was basically the set-up scene for that scenario, and a couple of characters from the book appeared as NPCs. The PCs got dropped in to investigate a possible out-time incursion, chased around between London and Dover, got into a fight or two... The best run culminated in them crashing a (rented) airship into the Channel Bridge. (And the most opportunistic team came back with a bunch of Charles Dickens autographs. Possible disciplinary questions there.) It's an entertaining timeline that players can understand fairly easily while being significantly divergent. "Georgian gentlemen being competitive with dieselpunk tech."
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Any setting with runaway tech in one area (in this case, high-energy engineering and stuff that goes boom in general) may well logically be deficient in many others; it probably won't have had time to undergo our world's sort of progress areas, and the best scientific minds may well have been distracted by the cool sh*t. I tend to assume that steampunk and Raygun Gothic timelines have utterly horrific, quasi-Victorian medicine, just for a start -- unless they have gross superscience "healing rays".
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11-06-2017, 10:58 AM | #35 | |
Join Date: Aug 2007
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Re: GURPS Lucifer-5?
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Time Tours tourists no doubt bring back lots of autographs. I wouldn't expect Homeline to have much of an exploitable market in autographs.
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Fred Brackin |
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11-06-2017, 11:11 AM | #36 | |
Join Date: Dec 2015
Location: New York, NY
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Re: GURPS Lucifer-5?
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In general, I think the rest of Lucifer-5, those who live on the ground on Earth, would still be stuck in turn-of-the-century technology. All the high-flying superscience wouldn't reach the people of German-administered Russia or colonial Africa. Actually, it would be a little like Britannica-6, with amazing upper-end science that doesn't filter down to everyone else (which undoubtedly fuels a resentment that Centrum and Infinity wouldn't see coming, so fixated are they on the space forces of this world). |
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11-06-2017, 11:50 AM | #37 | |
Join Date: Aug 2007
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Re: GURPS Lucifer-5?
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A likely predecessor would be an "astronium torch" which would be like one of the plasma torches in UT. Cinematically large ones could be used to carve tunnels into all those inhabited asteroids and airless moons. There's no reason for medical tech to be any worse than 1908 level and that's late enough for the Victorian paradigm to be almost totally broken. They'd have antiseptic medicine, surgery with decent anesthetics and x-rays. https://en.wikipedia.org/wiki/Timeli...0.E2.80.931899 ......hits the high spots. Most of what you might think of as "Victorian medicine" does not survive the end of Gurps TL5. Indeed, medicine may be the best reason to draw the starting line of the next TL at 1880.
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Fred Brackin |
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11-06-2017, 12:06 PM | #38 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: GURPS Lucifer-5?
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Actually, without world war 1, a lot of military technology that looks obvious to us is a matter of great debate to them. World war one overturned centuries of military thought, and it did so very painfully. You may not so much get tanks as armored cars. You are unlikely to get the idea of suppressing fire either. Flying battleships will be awesome, and should certainly be included though. They're just going to be insanely expensive. Quote:
I think its awesome to embrace the bad combat assumptions these people have.
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11-06-2017, 12:45 PM | #39 | ||
Join Date: Jan 2014
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Re: GURPS Lucifer-5?
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11-06-2017, 11:07 PM | #40 | |
Join Date: Mar 2008
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Re: GURPS Lucifer-5?
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