02-20-2017, 09:11 PM | #1 |
Join Date: Sep 2014
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Duplication and slime-race
I'm trying to build a semi-intelligent race of slimes for a fantasy campaign. As a feature, I wanted to make them split in half to make two identical slimes (likely on a major wound, maybe further limited to those from cutting damage only). The key feature here being that they're two individuals who can never re-merge, but can also be further split.
Duplication seems the best advantage to handle this, but thematically the slimes don't have to share ALL their powers/skills/etc., just their racial template. This might even be the only way these guys can reproduce. Does anyone have any ideas on how I can actually build this ability? Thanks! |
02-20-2017, 09:21 PM | #2 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Duplication and slime-race
The domination advantage seems more relevant than duplication. Some sort of spin on allies may also work
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02-20-2017, 09:37 PM | #3 | |
Join Date: Sep 2014
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Re: Duplication and slime-race
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Duplication (35; No Sympathetic Injury +20%; Shared Resources -40%; Permanent +300%; Always On -20%; Trigger, cutting major wound, -15%; net +245%) [121] Always on means they can't choose not to use it when triggered; Permanent seemed necessary even though Duplication doesn't state a duration. This really doesn't prevent them from voluntarily re-merging, which I one thing I'd like to work in. Maybe you're on to something with the allies, though... Thematically it wouldn't be an ally so much as a new, free-willed member of the race. |
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02-21-2017, 07:26 AM | #4 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Duplication and slime-race
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02-21-2017, 10:03 AM | #5 |
Join Date: Sep 2004
Location: Canada
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Re: Duplication and slime-race
Reproduction is a 0 point feature. That part is of no particular interest.
If the new individual is immediately useful to you in a combat situation, but then has to be treated as any other NPC, this could be treated as a Summonable Ally with a big accessibility (Only after taking a Major Wound) and a Maximum Duration. Expiration of the duration represents the new Ally ceasing to be an Ally and becoming a standard NPC. Dominance has two parts: forcing someone who already exists to be your Ally (even if they were a foe), and changing their racial template.
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