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Old 01-02-2010, 07:52 PM   #261
malloyd
 
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Default Re: New Talents?

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Originally Posted by Flyndaran View Post
Oh yeah. I ignore health based skills as they are as unrealistic as strength based ones.
I've never seen that argued before. What would you base them on?

Most of the HT skills seem right me, well not Singing but otherwise. To the point I've sometimes said many of them should be Extra Effort rules instead of skills. For stuff that is predominantly about long term move endurance, fatigue and strength to weight ratio HT really does seem the best fit.
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Old 01-02-2010, 08:02 PM   #262
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Default Re: New Talents?

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Originally Posted by malloyd View Post
I've never seen that argued before. What would you base them on?

Most of the HT skills seem right me, well not Singing but otherwise. To the point I've sometimes said many of them should be Extra Effort rules instead of skills. For stuff that is predominantly about long term move endurance, fatigue and strength to weight ratio HT really does seem the best fit.
Swimming skill, for example, should be based on coordination and that best fits dexterity. Just because you usually need to use certain skills to get fit does not mean that they should be based on health.
As to singing, I've seen an inordinate number of obese singers that are at the top of their game. Health should only matter for volume and longevity of performance, not the entirety, in my opinion.
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Old 01-03-2010, 02:51 AM   #263
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Default Re: New Talents?

Quote:
Originally Posted by Flyndaran View Post
Oh yeah. I ignore health based skills as they are as unrealistic as strength based ones.
So on what would you base all the HT skills? (Preferably in a separate thread.)
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Old 01-03-2010, 03:03 AM   #264
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Default Re: New Talents?

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I left out skiing, scuba and skating on account of it being with gear and not just one's 'own two hands and feet', ie what anyone at any Tech Level could show aptitude for by merely moving around in different ways.
Now I see it though I think it should be called Natural Mobility.
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Old 01-03-2010, 03:09 AM   #265
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Now I see it though I think it should be called Natural Mobility.
Agreed and edited.
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Old 04-13-2010, 12:22 PM   #266
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Default Re: New Talents?

And the thread is like Jean Grey of the X-Men! It won't stay dead!

Actually, I need some help putting this one together.

Perfect Throw: Bolas, Dropping, Innate Attack (Projectile), Lasso, Sling, Spear Thrower, Throwing, Throwing Art, Thrown Weapon. May also include various Sports skills that use throwing, such as Sports (Baseball) and Sports (American Football). Reaction Bonus: [some help here?]. 10 points per level.

The idea is someone who is good at physically throwing things, which is why I did not include Blowpipe, Bow, Crossbow, or Guns. (In fact, one house rule I use is that Gunslinger affects Crossbow usage.) I just can't seem to think of who would be impressed by someone with this talent.
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Old 04-13-2010, 04:48 PM   #267
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Default Re: New Talents?

Sportsmen and fans of sports involving throwing and warriors of primitive cultures.
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Old 06-21-2010, 04:32 PM   #268
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Default Re: New Talents?

A superb creation by Rev. Pee Kitty.

Arc-Wielder: You are supremely comfortable swinging a tool or weapon where all of the weight is at the end. Axe/Mace, Bolas, Forced Entry, Polearm, Professional Skill (Digger/Wrecker), Prospecting, Thrown Weapon (Axe/Mace), and Two-Handed Axe/Mace. Reaction bonus: low-tech construction workers, laborers, and pikemen. 10 points/level
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Old 06-21-2010, 07:38 PM   #269
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Default Re: New Talents?

What about basing Singing off of Will?

The most obvious stat to base Singing off of doesn't exist in GURPS, something like Soul from Tristat. I think that Will is the closest equivalent.
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Old 06-21-2010, 10:15 PM   #270
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Default Re: New Talents?

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Originally Posted by malloyd View Post
I've never seen that argued before. What would you base them on?

Most of the HT skills seem right me, well not Singing but otherwise. To the point I've sometimes said many of them should be Extra Effort rules instead of skills. For stuff that is predominantly about long term move endurance, fatigue and strength to weight ratio HT really does seem the best fit.
I'd personally like to see a social Attribute of some sort take skills like Singing, Artist, Fast Talk, Sex Appeal, etc. HT still covers physically exerting skills such as Running.
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