05-04-2014, 01:33 AM | #151 |
Join Date: Mar 2013
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Re: Pyramid #3/52: Low-Tech II
Dan, here's the thread: http://forums.sjgames.com/showthread.php?t=119010
So for Mail to be non-flexible at must have at least DR6? |
05-04-2014, 02:04 AM | #152 | |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: Pyramid #3/52: Low-Tech II
Quote:
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Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. Last edited by DanHoward; 05-04-2014 at 02:25 AM. |
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05-04-2014, 02:49 AM | #153 |
Join Date: Mar 2013
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Re: Pyramid #3/52: Low-Tech II
It's more that I'm asking at what point it becomes inflexible, you can only have one layer of inflexible armor if you start layering, so knowing the limits of that is useful
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05-04-2014, 03:17 AM | #154 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: Pyramid #3/52: Low-Tech II
Scale and lamellar can be made rigid just by adjusting the lacing. It wouldn't affect the DR at all.
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Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. |
05-04-2014, 08:24 AM | #155 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Pyramid #3/52: Low-Tech II
"Come here, mr Bond, and see my pets. They are quite unusual..."
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-06-2014, 11:58 AM | #156 | |
Join Date: Jun 2013
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Re: Pyramid #3/52: Low-Tech II
Quote:
Of course, 25% may be a bit too high. Notably, there isn't a single armor material that can be made into mail where 25% is actually less than the maximum DR (metals tend to hover around maximum DR of 20% DR/Inch). There are some options with scale, but with the possible exception of adamant those aren't that great of armor materials to start with. |
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Tags |
low-tech, pyramid 3/52, pyramid issues |
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