12-04-2010, 07:36 AM | #111 |
Join Date: Aug 2004
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Re: Fan Dungeon for GURPS DF now Up
A suggestion: This scenario will be used by starting campaigns. How about we generate a few sample characters for inclusion so newbies can get a PC to choose before having to undergo character generation.
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12-04-2010, 08:06 AM | #112 |
Join Date: Aug 2004
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Re: Fan Dungeon for GURPS DF now Up
For example:
Name: Bethany Foote Race: Human Attributes [145] ST 11 [10] DX 12 [40] IQ 14 [80] HT 11 [10] HP 11 Will 14 Per 14 FP 11 Basic Lift 24 Damage 1d-1/1d+1 Basic Speed 6 [5] Basic Move 6 Ground Move 6 Water Move 1 Social Background TL: 3 [0] Cultural Familiarities: Languages: Advantages [91] Appearance (Attractive) [4] Bard-Song Mimicry (Bard Song) [7] includes: +2 skillscore from 'Bardic Talent' Bard-Song Rapier Wit (Bard Song) [4] includes: +2 skillscore from 'Bardic Talent' Bard-Song Subsonic Speech (Bard Song) [7] includes: +2 skillscore from 'Bardic Talent' Bard-Song Telecommunication (Telesend) (Bard Song) [21] includes: +2 skillscore from 'Bardic Talent' Bard-Song Ultrasonic Speech (Bard Song) [7] includes: +2 skillscore from 'Bardic Talent' Bardic Talent (2) [16] Charisma (1) [5] Musical Ability (2) [10] Voice [10] Disadvantages [-50] Curious (12 or less) [-5] Gregarious [-10] Impulsiveness (12 or less) [-10] Overconfidence (12 or less) [-5] Sense of Duty (Adventuring companions) [-5] Trickster (12 or less) [-15] Quirks [-5] Bowlegged [-1] Code of Honor [-1] Dreamer [-1] Nervous Stomach [-1] Trademark [-1] Packages [0] Bard (Dungeon Fantasy) [0] Skills [49] Acting IQ/A - IQ+0 14 [2] Carousing HT/E - HT+0 11 [1] Climbing DX/A - DX-1 11 [1] Cloak DX/A - DX+1 13 [4] Connoisseur (Literature) IQ/A - IQ-1 13 [1] Connoisseur (Wine) IQ/A - IQ-1 13 [1] Current Affairs/TL3 (Popular Culture) IQ/E - IQ+0 14 [1] Detect Lies Per/H - Per-1 13 [2] Diplomacy IQ/H - IQ+0 14 [1] includes: +2 from 'Voice' Disguise/TL3 (Human) IQ/A - IQ-1 13 [1] Fast-Draw (Sabre) DX/E - DX+0 12 [1] Fast-Talk IQ/A - IQ+1 15 [1] includes: +2 from 'Voice' First Aid/TL3 (Human) IQ/E - IQ+0 14 [1] Heraldry IQ/A - IQ-1 13 [1] History (Local Kingdom) IQ/H - IQ-2 12 [1] Interrogation IQ/A - IQ-1 13 [1] Intimidation Will/A - Will-1 13 [1] Merchant IQ/A - IQ-1 13 [1] Musical Composition IQ/H - IQ+0 14 [1] includes: +2 from 'Musical Ability' Musical Instrument (Lute) IQ/H - IQ+1 15 [2] includes: +2 from 'Musical Ability' Observation Per/A - Per+0 14 [2] Performance IQ/A - IQ+1 15 [1] includes: +2 from 'Voice' Poetry IQ/A - IQ-1 13 [1] Propaganda/TL3 IQ/A - IQ-1 13 [1] Public Speaking IQ/A - IQ+2 16 [1] includes: +1 from 'Charisma', +2 from 'Voice' Saber DX/A - DX+2 14 [8] Savoir-Faire (High Society) IQ/E - IQ+0 14 [1] Sex Appeal (Human) HT/A - HT+2 13 [1] includes: +2 from 'Voice', +1 from 'Appearance' Shadowing IQ/A - IQ-1 13 [1] Singing HT/E - HT+4 15 [1] includes: +2 from 'Musical Ability', +2 from 'Voice' Stealth DX/A - DX+0 12 [2] Streetwise IQ/A - IQ-1 13 [1] Thrown Weapon (Knife) DX/E - DX+1 13 [2] Spells [20] Command IQ/H - IQ+1 15 [2] Daze IQ/H - IQ+1 15 [2] Hide Thoughts IQ/H - IQ+1 15 [2] Mass Daze IQ/H - IQ+1 15 [2] Mass Sleep IQ/H - IQ+1 15 [2] Mind-Reading IQ/H - IQ+1 15 [2] Sense Emotion IQ/H - IQ+1 15 [2] Sense Foes IQ/H - IQ+1 15 [2] Sleep IQ/H - IQ+1 15 [2] Truthsayer IQ/H - IQ+1 15 [2] Stats [145] Ads [91] Disads [-50] Quirks [-5] Skills [49] Spells [20] = Total [250] Hand Weapons 3 Large Knife LC:4 $120 Wgt:3 swing Dam:1d-1 cut Reach:C,1 Parry:6 ST:6 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 thrust Dam:1d-1 imp Reach:C Parry:6 ST:6 Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3 Notes:[1] 1 Saber LC:4 $280 Wgt:2 swing Dam:1d cut Reach:1 Parry:10F ST:8 Skill:Sword!, Saber, DX-5, Broadsword-4, Main-Gauche-3, Rapier-3, Shortsword-4, Smallsword-3 thrust Dam:1d imp Reach:1 Parry:No ST:8 Skill:Sword!, Saber, DX-5, Broadsword-4, Main-Gauche-3, Rapier-3, Shortsword-4, Smallsword-3 Ranged Weapons 3 Large Knife LC:4 Dam:1d-1 imp Acc:0 Range:8.8 / 16.5 RoF:1 Shots:T(1) ST:6 Bulk:-2 Rcl: $120 Wgt:3 Armor & Possessions 1 Anti-Toxin (Drinkable) $20 Wgt:.5 Location: 1 Backpack, Small $60 Wgt:3 Location: 1 Blanket $20 Wgt:4 Location: 1 Cash $65 $65 Wgt:1 Location: 1 Cloth Armor Suit $150 Wgt:12 Location:all 1 Glow Vial (Utility) $30 Wgt:.5 Location: 1 Lantern $20 Wgt:2 Location: 1 Minor Healing Potion (Drinkable) $120 Wgt:.5 Location: 3 Oil (per pint) $6 Wgt:3 Location: 1 Personal Basics $5 Wgt:1 Location: 1 Purse $10 Wgt:0 Location: 12 Rations $24 Wgt:6 Location: 1 Tent, 1-Man $50 Wgt:5 Location: 1 Wine 1 qt $10 Wgt:2 Location: 1 Wineskin $10 Wgt:.25 Location:
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
12-04-2010, 08:23 AM | #113 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Fan Dungeon for GURPS DF now Up
Since the template system narrows the choices quite a bit, I can't see this being needed. Unless you can come up with names that rival "Gleep Wurp the Eyebiter."
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12-04-2010, 10:11 AM | #114 |
Join Date: Aug 2004
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Re: Fan Dungeon for GURPS DF now Up
I think I made a case for it's inclusion. Newbies with 250 pts to spend before they can play or newbies with characters ready for play. One step at a time.
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
12-04-2010, 05:59 PM | #115 |
Join Date: Feb 2007
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Re: Fan Dungeon for GURPS DF now Up
What I think would be really useful is a DF character archive for new players to use regardless of whether they are playing Castle Everglory or not.
Something like that should be its own netbook because its probably useful to a lot more groups than the dungeon is. A collection of ready-to-go characters, like the one Captain-Captain posted, could be a godsend for players just getting into the system or genre or just looking to get hacking asap.
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GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
12-05-2010, 02:37 AM | #116 | |
Join Date: Aug 2004
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Re: Fan Dungeon for GURPS DF now Up
Quote:
http://www.gurpscharacter.com/
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...().0...0() .../..........\ -/......O.....\- ...VVVVVVV ..^^^^^^^ A clock running two hours slow has the correct time zero times a day. |
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12-05-2010, 03:46 AM | #117 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: Fan Dungeon for GURPS DF now Up
Though I don't play DF, I have read the books. I agree that a typical, generic version of each template from DF 1, Barbarian to Wizard, would make a great addition to this dungeon PDF.
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. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
12-06-2010, 06:19 AM | #118 | |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Re: Fan Dungeon for GURPS DF now Up
Quote:
I did not get what you mean by the disordered paragraphs though, could you please elaborate? Onkl |
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06-21-2012, 10:34 AM | #119 |
Join Date: May 2008
Location: Curitiba - PR (Brazil)
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Re: Fan Dungeon for GURPS DF now Up
Sorry for this necromancy, but I will try to run this adventure to my group in the near future and want to know if there is some new version of it or if I can find the maps for the others levels.
Thnks in advance.
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Link for my DF Campaign Game: http://www.obsidianportal.com/campaigns/panorica |
Tags |
adventure, adventures, dungeon, dungeon fantasy, gurps dungeon fantasy |
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