10-14-2017, 06:07 PM | #11 | |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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Re: DFRPG for kids
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I'm a collector, not a gamer. =) |
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10-14-2017, 06:55 PM | #13 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: DFRPG for kids
All three expansion that were put into the DF Companion should also have been given out as PDFs to all kickstarter backers. If you weren't a backer I'm sure the Companion and the three PDFs will be made available in PDF and print eventually.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
10-14-2017, 07:10 PM | #14 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: DFRPG for kids
They were. Or, at least I got mine and I was scrub-tier backer. I didn't go deep enough to get anything other than the box set and the stretch goals.
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10-15-2017, 04:04 AM | #15 |
Join Date: Apr 2017
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Re: DFRPG for kids
It might be useful to make some photocopies of the various back cover reference sheets (for personal use at the table only). I can see kids referencing those a lot, and tucking a few extra copies into the box for each table might go a long way - especially if sharing between a box between tables.
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10-15-2017, 05:40 AM | #16 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG for kids
This is a great idea. We have the big printers with stapler units. This would also be a more cost-effective way to allow more tables to have a copy of "I Smell a Rat," assuming they all want to begin with the starter scenario. Depending on PDF pricing, and including my own copies, I think I'll have enough material to cover as many tables as we're likely to see in action.
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10-15-2017, 05:41 AM | #17 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG for kids
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10-15-2017, 05:51 AM | #18 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: DFRPG for kids
What about the optimal number of players at each table? I Smell a Rat is written for six PCs, but seems easy enough to scale down. With short 45-minute sessions, I have generally recommended 3-4 players plus a GM at each table. With more, it can be difficult for everyone to feel included and to make meaningful progress in each session. Does this set off any alarm bells?
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10-15-2017, 07:02 AM | #19 |
Join Date: Sep 2004
Location: Canada
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Re: DFRPG for kids
I Smell A Rat is deliberately geared towards challenging (and teaching) totally new players - players who don't know the basic tropes of dungeon crawling.
If your players have played D&D before, then they're going to have experience with that set of tropes: traps, icky goo, ambushes, how undead can really suck but zombies and skeletons aren't that fantastic, what-have you. They may need a shakedown period to get the idea that their PCs have a different dynamic than D20, but smaller groups could work. I'm not sure I'd go down to 3, though: that practically mandates that they have to pick very precisely co-ordinated templates, rather than having some leeway.
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10-15-2017, 12:47 PM | #20 | |
Join Date: Aug 2012
Location: Northeast Kansas
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Re: DFRPG for kids
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