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Old 08-07-2013, 02:16 PM   #611
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Default Re: The 2013 e23 Releases and Speculation Thread

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Anyone want to toss any predictions in the ring (and when)?
Non-Pyramid GURPS publications won't resume until May of 2017, a few months after the invasion of alien beetles is driven back from Montreal. The delay (Montreal will be reasonably safe as of February 2017) is because it'll take that long for Kromm to get reliable internet service restored and do final checks on the first new publication, GURPS Space Beetles of Montreal.
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Old 08-07-2013, 04:21 PM   #612
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Default Re: The 2013 e23 Releases and Speculation Thread

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Non-Pyramid GURPS publications won't resume until May of 2017, a few months after the invasion of alien beetles is driven back from Montreal. The delay (Montreal will be reasonably safe as of February 2017) is because it'll take that long for Kromm to get reliable internet service restored and do final checks on the first new publication, GURPS Space Beetles of Montreal.
If so Kromm would be the first game editor to actually have experience at fighting non-human intelligent foes. Talking about going out of your way to do reality checking!

As an aside, I'd be willing to buy that supplement. Even if it doesn't get reality checked.
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Old 08-08-2013, 05:43 AM   #613
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Default Re: The 2013 e23 Releases and Speculation Thread

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Anyone want to toss any predictions in the ring (and when)?
I think Martial Arts: Technical Grappling is the most likely new GURPS release.
Zombies might be a possibility - but as Kromm has explained, its physical printing/release priority is bound up with that of Discworld (which isn't going to get a PDF release) - we could still get a Zombies PDF release either way, but I think we might have to wait a little for that. (Although I'd snap it right up if it was release today)
Thaumatology: Ritual Path Magic is an outside chance, but I'm thinking we won't see that until September.

Disclaimer: I have no actual knowledge pertinent to this subject. These are just me predictions based on several years of speculation, for which I have no measure of previous accuracy. i.e. Almost Random Guesses.
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Old 08-08-2013, 10:42 AM   #614
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Default Re: The 2013 e23 Releases and Speculation Thread

Today's item is Boat Wars.
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Old 08-08-2013, 01:51 PM   #615
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Default Re: The 2013 e23 Releases and Speculation Thread

Okay, speculation time...

Zombies, maybe?
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Old 08-08-2013, 02:00 PM   #616
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Default Re: The 2013 e23 Releases and Speculation Thread

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Unlikely. GURPS playtests are a long involved process, and don't depend on physical game material. GURPS Zombies is way past the playtest stage anyway. I don't have Facebook, though so I don't know what Andrew's link would illuminate.
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Old 08-08-2013, 02:04 PM   #617
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Default Re: The 2013 e23 Releases and Speculation Thread

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"Munchkin Zombies 4: Spare Parts and the latest expansion for chez geek," according to the Facebook post.
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Old 08-08-2013, 02:19 PM   #618
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Default Re: The 2013 e23 Releases and Speculation Thread

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"Munchkin Zombies 4: Spare Parts and the latest expansion for chez geek," according to the Facebook post.
That post is no longer accurate. Spare Parts is pretty well out of playtest at this point, and we have something new to slot in.
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Old 08-08-2013, 04:13 PM   #619
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Default Re: The 2013 e23 Releases and Speculation Thread

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That post is no longer accurate. Spare Parts is pretty well out of playtest at this point, and we have something new to slot in.
I would have guessed the new version of Discworld, except (1) the Disc has a rim, not an end, and (2) it's probably out of playtest as well...
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Old 08-08-2013, 05:05 PM   #620
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Default Re: The 2013 e23 Releases and Speculation Thread

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That post is no longer accurate. Spare Parts is pretty well out of playtest at this point, and we have something new to slot in.
I am now told that Spare Parts will be there, because the Chez Geek expansion is not at the office right now. Oops. But the new thing I want to playtest will also be playtested.
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