06-27-2018, 10:21 AM | #21 |
Join Date: Jul 2006
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Re: Living off making New Inventions?
Alternatively "Job: Product Development Engineer".
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06-27-2018, 10:35 AM | #22 |
Banned
Join Date: May 2017
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Re: Living off making New Inventions?
Yes, if youīre not willing to give them excuses to increase their wealth, just make it function like a regular job. Thereīs literally nothing else you can do aside of giving them independent income to represent their past inventions royalties.
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06-27-2018, 10:39 AM | #23 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Living off making New Inventions?
Quote:
You may have some decent formulas there, but right now your first post is incomplete notes I can't understand. Actually, parts of it look like copy-pasted excel code (I understand most code, but excel is particularly hard on the eyes). Here is what I do understand: you have a base value determined by the complexity of what you're inventing. The more impressive the invention, the greater the base value, using powers of 100. Then you have sales success, what you're calling "Turnover", which is generated on the size/range table. Multiple those two numbers together and you have your money. Here's what I don't: I'm not quite understanding how you calculate Turnover. I think what you're saying is that you roll a Finance roll that applies a modifier to the margin of success on a merchant roll. This combined number is applied to a table that gives the turnover. I think. I'm not sure what a combined result of 0 gives for the turnover, but it may be 15, which is an odd choice. I'm not sure why some numbers are red and some are blue. I'm particuarly confused by them turning red and then blue at the high numbers, rather than red and the bottom and blue at the top. Also, both high and low numbers are unlocked by "success modifier"-- should one of them be unlockable by a failure modifier? So some explanation would help.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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06-27-2018, 10:41 AM | #24 | |
Banned
Join Date: May 2017
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Re: Living off making New Inventions?
Quote:
that an employee shall assign, or offer to assign, any of his or her rights in an invention to his or her employer shall not apply to an invention that the employee developed entirely on his or her own time without using the employer's equipment, supplies, facilities..." |
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06-27-2018, 10:46 AM | #25 | |
Banned
Join Date: May 2017
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Re: Living off making New Inventions?
Quote:
Last edited by Alonsua; 06-27-2018 at 10:53 AM. |
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06-27-2018, 02:38 PM | #26 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Living off making New Inventions?
Quote:
So under what conditions would I roll low red, under what conditions would I roll high red, under what conditions would I roll blue, and could you give an example of a hitting a "Locked" result? Please give full examples. I'm trying to understand the scheme, but I need more data.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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06-27-2018, 03:01 PM | #27 | |
Join Date: Oct 2005
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Re: Living off making New Inventions?
Quote:
For the record, I did try to patent the ideas in the early 2000s but was unsuccessful.
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The World's Tallest Dwarf |
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06-28-2018, 01:03 AM | #28 | |
Banned
Join Date: May 2017
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Re: Living off making New Inventions?
Quote:
Last edited by Alonsua; 06-28-2018 at 01:09 AM. |
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06-28-2018, 10:26 AM | #29 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Living off making New Inventions?
Quote:
Huh. ok, I think I understand what you're proposing. A few questions: Why are we taking the finance roll at -22? thats the penalty for inventing something, not financing or advertising it. Rolling until you succeed is an interesting mechanic. I'd keep each failure at a -1 for simplicity, but that's just me.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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06-28-2018, 11:35 AM | #30 |
Join Date: Feb 2016
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Re: Living off making New Inventions?
I think I would modify Finance by the company assets relative to the personal assets of the managing character. Characters would take a -1 to monthly Finance roll per doubling of their personal assets that the company assets that they manage represent when attempting to improve profitability, with the monthly profits of the company being modified by the margin of success or failure of the Finance roll times 0.1% of the company assets. A critical success would represent an increase in monthly profit equal to +2.5% of the value of the company assets while a critical failure would represent a reduction in monthly profit equal to -2.5% of the company assets. In general, a company should have a 'normal' profit equal to 0.1% of their assets per month, though this varies from industry to industry (service industries would have an adjustment of 0.2% of assets per month while utilities would have an adjustment of 0.05% of assets per month). Monthly revenues should average 10 times monthly profits, though that will also vary from industry to industry (service industries would have monthly revenues being 5 times monthly profits while utilities would have monthly revenues being 20 times monthly profits).
For example, a character with Average income at TL8 could manage $20,000 in company assets without penalty but would suffer -10 to Finance when attempting to manage $20,000,000 in company assets and -20 to Finance when attempting to manage $20,000,000,000 in company assets. Conversely, a person with Multimillionaire 2 at TL8 would only suffer a -7 to Finance when attempting to manage $20,000,000,000 in company assets. If both characters were attempting to manage a company with $20,000,000,000 in assets, had an effective Finance-25 (from assisting NPCs and from equipment), and rolled a '10', the character with Average income would decrease monthly profits from $20,000,000 to -$80,000,000 while the character with Multimillionaire 2 income would increase monthly profits from $20,000,000 to $180,000,000. While a character with Average income would only receive a salary of $2,600 per month and a character with Multimillionaire 2 would receive a salary of $26,000,000 per month, the character with Multimillionaire 2 would more than pay for themselves. |
Tags |
inventions, jobs, musicians, new inventions, royalties, wealth, writers |
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