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Old 08-29-2016, 12:33 AM   #11
sir_pudding
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Default Re: Paper Men and Plastic Monsters: GURPS Content Posts

Quote:
Originally Posted by Kalzazz View Post
I would be really excited if there was link a table of contents or something where all the articles got listed

Like this guy has

http://edthebard.blogspot.com/2016/0...ster-list.html
What would make one long list better than the tabs I have now?

Last edited by sir_pudding; 08-30-2016 at 06:10 PM.
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Old 08-29-2016, 12:41 AM   #12
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Default Re: Paper Men and Plastic Monsters: GURPS Content Post

The long list will display every single article on a single screen

Currently all your articles on a single tab display on one screen, but once you get to where you have lots of articles will require lots and lots of hitting 'view older posts' to try to find the specific article you are looking for
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Old 08-29-2016, 09:19 AM   #13
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Default Re: Paper Men and Plastic Monsters: GURPS Content Post

Dedicated, manually produced, pages are good if you have a bunch of posts that are connected, and very good if they need to be organized. i.e., Dungeon Fantastic has a good page on his DF campaign that includes the full list of session reports, but also gives all the other related subjects.

If all you have is a set of common topics (like GURPS), categories and tags is all that's really needed, and avoids all the tedious manual management.
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Old 08-29-2016, 10:53 AM   #14
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Default Re: Paper Men and Plastic Monsters: GURPS Content Post

To take the Dungeon Fantastic example, suppose you wanted to find this post?

http://dungeonfantastic.blogspot.com...and-other.html

I have no clue how you would find this post

I found it because I thought 'Didn't TKD have a post about technique mastery and counterattack back in the days of yore when he was posting on the GURPS forum?' and found it through forum search

If you had a master list post, it would be much easier to find the specific post you were looking for! (also, as you were scrolling through the list of posts, you would likely have your eye caught by other posts that sounded cool and you just had to read)
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Old 08-29-2016, 02:14 PM   #15
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Default Re: Paper Men and Plastic Monsters: GURPS Content Posts

Here you go!

Sorry about the lack of a jump break there, I can't get one to work right. I'll try to troubleshoot it later.

Last edited by sir_pudding; 08-30-2016 at 06:09 PM.
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Old 08-29-2016, 09:49 PM   #16
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That is super awesome, thank you sir_pudding!
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Old 08-29-2016, 10:52 PM   #17
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Default Re: Paper Men and Plastic Monsters: GURPS Content Posts

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Originally Posted by sir_pudding View Post
I've only ever tried two, and greatly prefer Blogspot to LiveJournal.


I am open to suggestions for labels or other organizational schemes.
Thank you, I like the tabs you have at top that might work for my needs.
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Old 08-30-2016, 05:13 PM   #18
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Default Re: Paper Men and Plastic Monsters: GURPS Content Posts

New post, wherein I discuss some of the rule options I'm using in my upcoming game, and why.

Last edited by sir_pudding; 08-30-2016 at 06:09 PM. Reason: That darn s
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Old 09-01-2016, 11:47 AM   #19
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Default Re: Paper Men and Plastic Monsters: GURPS Content Posts

Today's post proposes alternative benefits (GURPS Power Ups 3: Talents) for the Talents in GURPS Horror: The Madness Dossier. Obviously these are unplaytested, so feedback is appreciated!

Last edited by sir_pudding; 09-01-2016 at 05:20 PM.
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Old 09-02-2016, 05:13 PM   #20
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Default Re: Paper Men and Plastic Monsters: GURPS Content Post

I too post about the Dungeon Fantasy Roleplaying Game Kickstarter.
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