06-26-2012, 08:05 PM | #11 |
Join Date: Jan 2005
Location: Minnesota
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
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06-26-2012, 11:53 PM | #12 |
Join Date: Mar 2012
Location: Tri-Cities, WA
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
Unless they are Kaiju, but that's yet another crossover.
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06-27-2012, 11:02 AM | #13 |
Banned
Join Date: May 2012
Location: LA, CA, USA
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
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06-28-2012, 06:58 AM | #14 |
Join Date: Apr 2012
Location: Maine, by the ocean.
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
You guys know that the regular ogre website has scenarios that use mecha and kaiju right?
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"All of your life is one big joke. Don't be too eager to hear the punchline." |
06-28-2012, 02:40 PM | #15 |
Join Date: May 2012
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
I saw those, the mecha articles anyways, and they are awesome. But by virtue of carrying BPC and using tacnukes as standard armaments [necessary to be relevant on an Ogre battlefield], they're right off the scale as far as the Battletech universe is concerned.
My analysis was strictly considering Battletech-universe Battlemechs in the Ogre boardgame, not mecha-in-general. An interesting combination of mecha and kaiju might be the really BIG mecha from WH40K. Titans, in the WH40K sense, would present a meaningful challenge to Ogres, to say the least. The really big ones might be as intimidating to a platoon of Ogres as an Ogre is to a platoon of HVYs. |
06-28-2012, 03:25 PM | #16 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
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06-28-2012, 07:18 PM | #17 |
Join Date: Jun 2010
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
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06-28-2012, 07:57 PM | #18 | |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
Quote:
That being said, there's a lot of good reasons to NOT use that form factor, not the least of which is the reduced vulnerability of a slab-sided tank to joint damage. But walkers can navigate terrain that tanks can't...
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
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06-28-2012, 08:33 PM | #19 |
Join Date: Jun 2010
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
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06-29-2012, 12:37 AM | #20 |
Join Date: Jun 2007
Location: Hex G1-1508
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Re: Ogre 6th Edition vs. bi-pedal battle mecha...
I wonder if they didn't originate from the image of the samurai. Fully armored and masked as those warriors were, they do almost resemble antique robots (bamboopunk?). And the notion of individual mecha pilots battling one another in duel-like conditions might have appealed to lingering fondness for bushido. The fact that a number of early mecha could transform into jet fighters would support this theory, as fighter combat is one of the few remaining forms of modern warfare that could conceivably involve bushido or chivalric behavior.
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Tags |
fan comic, mecha, ogre/gev |
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