02-05-2009, 01:34 PM | #1 |
Join Date: Feb 2009
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Big item effects on movement
So you can carry 1 big item with no penalty. For each additional big item after that you have a -1 move penalty. Is this only for items carried or does this apply to items in your pack as well?
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02-05-2009, 02:21 PM | #2 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Big item effects on movement
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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02-07-2009, 09:32 AM | #3 |
Join Date: Jan 2009
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Re: Big item effects on movement
My friend and I were playing MQ for the first time this week and had a very similar question...only it was regarding worn Big Items (such as Big Armor).
Parsing the rules with a fine tooth comb it seemed that carried meant anything in your hands or on your head. But on the other hand that seemed a little out-of-spirit with the concept of Big Items. Since the game was just to get a feel for the mechanics and since we were almost ready to pack up and go home anyway we didn't worry about the ruling so much. For the next time we pull out MQ to play with our usual suspects of board gaming geeks, it would be nice to get a definitive understanding of what "carry" means. Does "carry" mean all items on the table in front of me? Does "carry" mean only items in my hands and in my pack? Or does "Carrie" mean that I am about to experience the worst Prom evar? |
02-07-2009, 11:37 AM | #4 |
Join Date: Jan 2008
Location: Brazil
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Re: Big item effects on movement
"Carried" means every item you are wearing plus every item in the backpack plus your belt. Cards on your hand are not considered Itens until you play them on the table.
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Igor Toscano MiB: #1602 |
02-07-2009, 01:31 PM | #5 | |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Big item effects on movement
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02-09-2009, 12:13 PM | #6 | |
Join Date: Jan 2009
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Re: Big item effects on movement
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Just so that I understand what you are saying: 1) carried, worn, and packed are 3 different concepts. 2) Big Items (more than 1) should incur a Movement penalty regardless of how they are transported by your Munchkin. (I highlight should because the rules state only [U]carried[/U ]Big Items apply to the Movement penalty, but from everyone's postings I gather that you all agree this is not in the spirit of Big Items). |
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02-09-2009, 12:27 PM | #7 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Big item effects on movement
Quote:
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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03-10-2009, 09:18 AM | #8 |
Join Date: Mar 2009
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Re: Big item effects on movement
I'm not sure I would see this as a "rules oversight", if you look at it logically.
Items in hand and worn - all carried Items on Belt - well, you have to "wear" a belt and if you aren't "carrying" the items on yoru belt then you have left them on the floor. Same deal with the "Packed" items that are in your "Pack", if you aren't "carrying" your pack you are again surely just dropping items on the floor! I read the rules as I believe they were intended that anything on the table in front of you whether worn, belted or packed is being "carried" by your munchkin as opposed to cards in your habe which aren't even in play. |
03-10-2009, 11:10 AM | #9 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Big item effects on movement
You got, I got it, Andrew got it, and a lot of other people got it, but the problem is that someone didn't. When I looked closer at it, I could see where more than on person could be confused, Andrew concurred, and we'll certainly do what we can to try to fix it in a later printing. Whether it's an oversight or a problem of wording or whatever doesn't matter; what matters is that there's a crack that people can fall into and it needs to get fixed. It's great that many of us can infer the appropriate intent, but if the actual intent can be missed due to a wording problem, it needs to get fixed.
So, I may have said this before, but it needs to get fixed. . . |
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