06-25-2018, 09:53 AM | #321 | |
Join Date: Sep 2004
Location: Canada
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Re: The Future of the DFRPG
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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06-25-2018, 11:02 AM | #322 |
Join Date: Feb 2009
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Re: The Future of the DFRPG
I think You All Meet at an Inn is, if not the perfect adventure, far and away the closest to a perfect adventure I've ever seen published
If more adventures of that awesome level were to be created I'd buy them |
06-25-2018, 11:12 AM | #323 | ||
Join Date: Nov 2008
Location: Yukon, OK
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Re: The Future of the DFRPG
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Also good points on the settings. Tomb of Horrors, even the Underdark series were pretty setting agnostic. Quote:
A company cant survive on future potential profits, it needs to pay the current bills with current profits or take on debt and hope they can get out of it later. If people buy say Caverntown, Mirror of the Fire Demon, or any other adventure it encourages SJG and authors to make more. If they dont see sales it tells them not to bother.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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06-25-2018, 12:21 PM | #324 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: The Future of the DFRPG
I don't normally weigh into these... because as far as I'm concerned DFRPG doesn't need a setting. It could use some more adventures, but I'm not gonna cry if they never show up.
I almost never use prepublished settings, and while I do mine adventures, I also never use them as written. And lastly... there is a whole entire 50 years worth of adventures already written for D&D, when necessary I just grab those and convert on the fly. |
06-25-2018, 07:45 PM | #325 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: The Future of the DFRPG
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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06-25-2018, 08:53 PM | #326 | |
Join Date: Mar 2013
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Re: The Future of the DFRPG
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1) What God does he worship? Apart from detailing the villain it 2) Gives both you and the players a starting point for what he might have at his disposal. Having a splatbook allows you to pull a fast one on your players and have their guess be wrong. 3) What support of support is he likely to have? Does his religion have good relations with any of the styles in Dungeon Magic? 4) How are the authorities going to react to the PCs actions? Will the king reward for handling this threat or will he simply tax their loot or even want them dead? And these are just those that need to answered during the course of the adventure, after it you need to answer: 5) Will his church/god be upset at his death and seek to punish the PCs? 6) Will any churches/gods seek to reward the PCs? 6a) If his church/god is seeking the PCs harm, will another church/god seek to help or warn them? 7) If a god is helping them in 6a, how does the gods church feel about this? All question that need answers and that a proper setting can help you answer. |
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06-25-2018, 11:33 PM | #327 |
Join Date: Sep 2004
Location: Vancouver, BC, Canada
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Re: The Future of the DFRPG
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06-26-2018, 01:07 AM | #328 | ||||||||||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: The Future of the DFRPG
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In fact... off the top of my head: Quote:
He isn't capital 'e' evil... he isn't even 'evil' at all*. He just has no self-control, so when he get's out of his forge-prison mountain, he tends to party hard and leave a bunch of victims in his wake. Or take up old petty fueds and start tossing around automaton-like war machines. Or just the old 'atomic wedgie-bot' for hi-jinks. * None of the gods are Evil or Good in my games. They are more like petty, bickering frat-boys and sorority sisters, full up with their pride, self-importance, and wanton indulgences. But some do decide to take on important 'causes' and then, whoa, watch out. Nothing like a God with a passion on for stopping forest fires or or ending world hunger or saving the strays. Or smiting all the Elves for being so pretty. 'Good' and 'Evil' are 'human' inventions to ascribe more sane angles to the Deities, so any of them that are good for society are "good' and those that are bad are "evil". Quote:
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Also a smattering of 'monsters' he's either summoned, conjured, or paid to guard various areas of his 'dungeon'. Some things just moved in and he hasn't driven them out like the Evil Eyes in the 'old kitchens' in the east wing. Quote:
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However should the PCs somehow manage to anger Aestus, the Forge Lord may send a few automatons their way (they will show up in place of some other wandering damage). Or a group of Gnomish artificers with traps and poisoned crossbows. Really the same thing in the end. If this occurs... well. Some gods might help, if there is a PC Cleric or Holy Warrior check his God's reaction. If they have a Druid on a Very Good reaction roll either the Red Beast (The Beast That is Red of Tooth and Claw), The Lord and Lady of Leaves, or the Green Singer (aka Yhdra the Creator, The Dream-Witch, The Sower, She Who Sings With a Thousand Voices, etc) will aid the PCs. But really aid from any one of those three is probably worse than whatever Aestus might throw at them. At least Aestus is relatively sane... those three things are Elder. Quote:
I mean don't get me wrong. I love to do this. All day I can do this. And I do understand not everyone can just rattle of nonsense like this and then remember it with ease. (i just hate writing or I'd put my world book out there to flounder and die amongst the myriad of offerings) But... GURPS has a long history of not making cohesive multi-book, in depth, market flooding, world settings. So looking to SJGames for a setting with the breadth and depth and kitchen-sinking of Golarion or the length of history of Mystara? Not going to happen. |
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06-26-2018, 01:23 AM | #329 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: The Future of the DFRPG
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WotC adventures tended to be more generic. Of the 31 adventures only 5 were set on Eberron, 3 were on Greyhawk, and 1 in Revenloft. The rest were generic settings. |
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06-26-2018, 08:34 AM | #330 |
Join Date: Sep 2004
Location: Canada
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Re: The Future of the DFRPG
Not so generic, the Points of Light setting is an explicit one, and includes things like everything in the Nentir Vale, Thunderspire Labyrinth, the Tomb of Horrors adventure, and so forth. It's much more concrete than DF (it has maps!) but it doesn't actually have its own setting books, unlike Eberron, Greyhawk, et al. It did start out vague, but it became more concrete over time.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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