![]() |
![]() |
#1 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
|
![]()
I couldn't find a user-created GDF for Dungeon Fantasy Denizens: Barbarians, and so I'm attempting to create the bits I need piecemeal.
Mountain of Meat allows a character to have +100% of ST in HP, not +50%. How can I write that up in a GDF file so it'll take effect? I can always just load that GDF for characters who have it an no other, but ideally I'd like to just stick it in a file and have it only come into play when the quirk is added. Thanks
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
![]() |
![]() |
![]() |
#2 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
![]()
Hmmm, it looks like Hit Points are being limited using the maxscore() tag, which I don't think can be targeted with bonuses.
So, it looks like you'll have to have Mountain of Meat include a replacetags() to change that tag on Hit Points to the correct value. Yeah, Barbarians already does that to set it to 50% instead of 30%. Code:
replacetags(in "ST:Hit Points" with "maxscore(ST:ST * 2)")
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
![]() |
![]() |
![]() |
#3 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
|
![]() Quote:
(Editing later: It worked.)
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev Last edited by Peter V. Dell'Orto; 03-30-2020 at 04:10 PM. Reason: It worked. |
|
![]() |
![]() |
![]() |
Tags |
dungeon fantasy, gca |
Thread Tools | |
Display Modes | |
|
|