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#31 |
Join Date: Sep 2004
Location: Canada
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If I am building an Outdoorsman who has most or all of the Talent skills, I don't feel like making him a sooooper genius, and I do want him to be very skilled at those skills (like, I was targeting Stat+3 or +4 kind of area) you darn right I'm going to go straight for 4 levels.
Number of levels of talent bought has a lot more to do with desired final skill levels than "brokenness" - a forest elf Scout in DF is going to go straight for 4 levels of the elf talent because he would have got Bow skill astronomical anyways. A forest elf wizard is not going to bother; he's got no real intentions on being a survivalist or archer (why is he playing a forest elf instead of a high elf? he doesn't like music).
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alternate gurps, house rule, skills |
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