01-20-2019, 08:59 AM | #11 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Low TL familiarity?
No, that's "Anachronistic Skill", Low-Tech p. 9. Not the same thing, although I agree the naming is confusing.
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01-20-2019, 12:01 PM | #12 | |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Re: Low TL familiarity?
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Odd. I searched for previous comment threads about Anachronistic Training and others have commented that having to do it skill by skill does seem to leave an obvious hole in GURPS for such characters. "Native to two TLs" seems like it would be useful for such explorers or emissaries, and it doesn't seem like an Unusual Background much different from the Unusual Background that gives you access to a couple of disparate CFs, Savoir-Faire skills or Area Knowledges. Perhaps more useful and more expensive, naturally. I suppose GURPS' philosophy on /TL skills is that they really are formally different skills, they just have standardized defaults, which argues for whs' approach. Anyway, thanks everyone. |
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01-20-2019, 12:48 PM | #13 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Low TL familiarity?
Or in other circumstances. I learned Photography as a teenager in the 1970s, using my father's equipment. He was born in 1915, and his gear was cheap 1950s copies of 1930s equipment, effectively TL6.
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01-20-2019, 01:55 PM | #14 | |
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
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Re: Low TL familiarity?
Quote:
Or is the point of 10 points (instead of 5) that you effectively have two separate TLs at the same time, instead of being limited to just one?
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01-20-2019, 02:28 PM | #15 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Low TL familiarity?
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If you are a TL8 electronics hobbyist, you could learn TL7 electronics with transistors and modest integrated circuits and analog signals. Or you could learn TL6 electronics with vacuum tubes. It wouldn't be easy to find a teacher, but old handbooks are available (perhaps secondhand), and I expect you could find components. You could even make a spark gap transmitter, though actually operating it would bring the FCC to your door. This fits under the heading of lower-TL skills generally being available at higher TLs. On the other hand, if a lower-TL skill has fallen out of use, and especially if it never had written handbooks, that general principle doesn't apply. That's when Reawakened could be useful. Or Unusual Background (Lived among Amazonian tribal peoples) for a comparable cost. And in almost all of those cases, you're skipping across multiple TLs. If you're TL8 and you learned the ancient Roman art of making torsion artillery, or the Paleolithic art of chipping obsidian into tools, that's a difference of 6 or 8 TLs. A 10-point cost is a lot less than 30 or 40 points, which is what you'd pay for TL14 or TL16, if those existed.
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01-20-2019, 06:04 PM | #16 |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavķk, Iceland
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Re: Low TL familiarity?
And much of that is still applicable today. Photography is still about aperture, shutter speed, and film speed (now mostly digital)
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01-20-2019, 06:21 PM | #17 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Low TL familiarity?
Quote:
And both Photoshop and darkrooms essentially fall under the Photography skill, by RAW.
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01-20-2019, 08:19 PM | #18 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Low TL familiarity?
Quote:
The differences between TL 6 and 7 Photography are minimal, at most worth a -2 or -3 (for more esoteric tools, like flash bulbs versus powders and exposure speeds), while the jump from 7 to 8 is probably starting at -5 going from digital to analog and digital editing/printing to dark rooms and hand manipulation. |
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01-21-2019, 03:11 AM | #19 |
Join Date: Aug 2013
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Re: Low TL familiarity?
OK, what about reenactors/SCAdians or those that work at Historic Sites (Tryon Palace, NC; Roy Underhill/Woodwrights Shop; etc) that learn Smithing, Carpentry and Armory? Do they learn them at TL 3 or 4 (or lower) or do they learn them at TL 8 with the Anachronistic Training?
On one hand they are supposedly historical techniques, but many of those are actually still unknown and are just guesswork. Also, many are still using modern materials (SCAdians anyway, lol) like modern steel. How would any of that, if at all, effect the TL of the skill? Would a reenactor learn Armory (Melee Weapons)/TL3 or would it be at TL8 with points in Anachronistic Training? Also, there is also the Antiquary talent if you are using the alternate benefits. |
01-21-2019, 03:38 AM | #20 |
Join Date: Aug 2004
Location: U.K.
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Re: Low TL familiarity?
Anachronistic Training is defined as an Average Technique, but actually, I think that's a bit of early-4th-ed weirdness; it makes more sense to regard it as a leveled perk, which is how we treat it in the games I play in.
Yes. I mean, the system attempts a generalised abstraction, which doesn't always look right, as in the case of Photography going from TL6 to TL7 (and don't let's talk about the rather easy jump from Driving/TL7 to Driving/TL8 which many of us undertook without noticing) - but sometimes, the difference really is that between two completely different skills; Armoury (Missile Weapons) over the TL 0/1/2 transition, for example. Smiths just aren't trained in flint-knapping.
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anachronistic skill, anachronistic training, tech level penalties, technological skills |
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