02-04-2010, 03:03 AM | #41 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Lasting and Permanent Injuries to the Pelvic Area
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I've seen it happen, mind you. I worked at a nursing home at the maximum care ward (Alzheimer's and other mental impairment). But it happened once over the summer I worked there and there were 200 people at the nursing home. That's 18,000 man-days in which there was one occasion severe enough to break something in the pelvic area. I'd peg the person in question at 4-5 HPs. She was frail (80-90 lbs.) and she would have had low HP for her mass due to osteoporosis. This means that in any fall, she would have been at risk. But don't forget that since this doesn't happen in nearly every fall, we need to make allowances for the fact that often, when the elderly slip, it's a critical failure. And that allows for x2 and x3 damage. Quote:
Then there's the point that not all crippling strikes to the leg necessarily break the femur. Many of them might have hit weaker bones, muscle or joints. At the level of resolution we're working with, we simply set minimum HP breakpoints at which something is crippled and expect GMs to describe the injury in a way consistent with the attack and the situation. Given that, it's not unreasonable that it would take less to make a leg non-functional for at least some time than it would take to make a person utterly unable to use both legs due to trauma to the pelvic girdle. One can be done with tissue damage alone, the other pretty much demands that you break bones that lie beneath tissue. Finally, there's a game balance issue. It ought to be far harder to cripple both legs at the same time than to cripple one.
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02-04-2010, 09:25 AM | #42 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Lasting and Permanent Injuries to the Pelvic Area
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I think that a good part of what makes the pelvic area a good target is that even on a running man, its location is relatively predictable. Unlike the arms, the legs and even the head, it can't swing around all the time. It's the middle, which other things are attached too. I might give a -1 penalty to Dodges to for attacks to the Groin. Harder to shift your mid-section out of the way than moving your leg a bit. Quote:
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02-04-2010, 12:25 PM | #43 | |
Join Date: Sep 2008
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Re: Lasting and Permanent Injuries to the Pelvic Area
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The numbers might need some tweaking, and noting that it's actually "potentially-crippling hit" rather than strictly "bone hit" is necessary, but I think it's a good start.
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Quos deus vult perdere, prius dementat. Latin: Those whom a god wishes to destroy, he first drives mad. |
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02-04-2010, 01:21 PM | #44 | |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Lasting and Permanent Injuries to the Pelvic Area
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I read something about this, long time gone by, from a patrol officer who attended a seminar on lowered-lethality, improved stopping power aim-points and put it to use. May have been Guns&Ammo... Normal doctrine is aim for centre mass which unfortunately leads to a high rate of suspect death. Seminar promoted concept of aiming for thigh bones. Groin+upper leg = larger target than chest; hits to thigh-bones / pelvis are higher probability than hits to vitals and higher probability of a knock-down when hit. Officer later encountered knife wielding crazy who refused to stop when pistol was pointed at his chest, but dropped his knife and froze when aim was lowered "I thought you were going to {castrate me}". the perp explained.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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02-05-2010, 09:29 AM | #45 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Lasting and Permanent Injuries to the Pelvic Area
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I'd allow it as a Perk, though. +1 to Intimidation when using a gun because s/he tends to aim at the privates. Perhaps have it be +2 and only affect men.
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02-05-2010, 10:36 AM | #46 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: Lasting and Permanent Injuries to the Pelvic Area
Call it Testi-kill.
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02-05-2010, 02:14 PM | #47 |
Join Date: Mar 2006
Location: Iceland*
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Re: Lasting and Permanent Injuries to the Pelvic Area
Unfair, sir, unfair.
You know that punning posts should be clearly marked in order to prevent innocent forumites from stumbling onto them unawares and suffering irrevocable mental scarring.
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02-05-2010, 02:23 PM | #48 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Lasting and Permanent Injuries to the Pelvic Area
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Not better than the Body, but different and at least not clearly worse. Quote:
As for tweaking, at first glance, it seems like it should be more than a 50% chance that a bullet through a limb will hit a bone, but at the same time, I don't want it to be automatic for larger diameters. Well, maybe it is realistic than shotgun slugs will cripple limbs except in exceptional circumstances. So maybe try 1-3 for pi-, 1-4 for pi, 1-5 for pi+ and automatic for pi++. Or, since I use WCM for all wounds anyway, limbs or not (but cap at blowthrough), I could just say that there's a 1-4 chance that the hit will be potentially crippling. While larger bullets do make bigger holes, the difference is not enough to justify twice the chance to hit bone. It should be a function of damage.
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Tags |
crippling injuries, hit location |
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