04-21-2017, 07:45 AM | #21 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Pyramid #3/102: Epic
Yes, that's it exactly. It really is the moral equivalent of a zero-point disadvantage: It's a feature that lets you treat various, mostly mundane advantages as abilities of powers.
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Bill Stoddard I don't think we're in Oz any more. |
04-21-2017, 12:10 PM | #22 |
Join Date: Apr 2007
Location: Ottawa, ON, CA
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Re: Pyramid #3/102: Epic
"Crafting Imbuements" alone are worth the price of admission on this issue: A+ fantastic work there. I'm curious about what's "under the hood" for the new Blessed (Inspired Creation): the first ability seems (mostly) to be "+4 to skill [24]", but I can't figure out what goes into the other two. Super Luck / Altered Time Rate?
"Götterdämmerung" is a really nifty looking setting that reminds me of the really old TORG RPG, which featured a similar 'alternate earths collide' theme; I don't know if I'll get a chance to use it, but it's definitely a fun read. "Dungeon Fantasy Goes To War" is almost certainly going to see some significant use in the current 'Dungeon Fantasy, plus Mass Combat' game I'm involved in. I have to say that overall the last three Pyramid mags have all left me super impressed, containing either 'stuff that's useful in a game I'm playing now' or 'stuff I'd really like to use'. Fantastic stuff!
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04-21-2017, 12:18 PM | #23 |
Join Date: Aug 2004
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Re: Pyramid #3/102: Epic
It was really quite cool. The only thing that would have made it better, to my mind, would have been an example character, even if only in sketch form, to illustrate each of the submerged realities and/or Power Modifiers.
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04-21-2017, 12:31 PM | #24 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Pyramid #3/102: Epic
What a good idea! Maybe I can work on that here.
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Bill Stoddard I don't think we're in Oz any more. |
04-21-2017, 12:43 PM | #25 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/102: Epic
Quote:
That said. I'm glad you liked it.m Quote:
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04-21-2017, 01:04 PM | #26 |
Join Date: Aug 2007
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Re: Pyramid #3/102: Epic
Sure, but it's still "What did my character do?" and not just the players doing accounting work about cp.
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Fred Brackin |
04-21-2017, 01:18 PM | #27 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid #3/102: Epic
True true. It gives a kind of metric for "How actually hard was this?"
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04-21-2017, 02:15 PM | #28 |
Join Date: Sep 2004
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Re: Pyramid #3/102: Epic
So, with Dungeon Fantasy Goes to War expanding the concept of Dungeon Fantasy into Warhammer-esque territories, does this open up the field for Dungeon Fantasy expanding into other concepts?
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04-21-2017, 02:38 PM | #29 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Pyramid #3/102: Epic
Such as? Pyramid has always been the venue for experiments, alternatives, and things that wouldn't necessarily move into the mainstream (though some of them do), so that door has always been open.
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04-21-2017, 02:52 PM | #30 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Pyramid #3/102: Epic
Hammer 'em out and then when they're done, we can host them on one of the GURPS blogs so they can get featured and called out for GURPSDay
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gurps, pyramid, pyramid 3/102 |
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