03-20-2016, 11:25 AM | #21 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Powers] [Weird] New ability / power / style ideas and builds
The weird science style I worked on seriously for P:tW, and gave up on because I was finding it too hard to make sense of, was Harmonics: The style based on the arithmetic of fractions and the application of resonance sonic frequencies. It would have included sonic levitation, as in Fantasy-Tech, and sonic destruction of buildings a la Tesla or Joshua, and esoterica like hearing the music of the spheres (probably a perk).
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Bill Stoddard I don't think we're in Oz any more. |
03-20-2016, 11:33 AM | #22 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Powers] [Weird] New ability / power / style ideas and builds
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In gaming groups where few ideas are proposed, it's not very useful, even though it still helps with Ladies and Tigers. |
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03-20-2016, 11:38 AM | #23 | |
Join Date: Dec 2008
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Re: [Powers] [Weird] New ability / power / style ideas and builds
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I run a campaign where several PCs have it and they get good use out of it with questions like "Is taking this job offer wise?", "Should we go through the mountain pass or around the mountains?" and "Can I trust this man not to stab me in the back?". This winds up feeling like an intuitive character: they get hunches about options in front of them like "I got a bad feeling about those mountains" and the like without spontaneously being like "I have a hunch that if we go into the nuclear power plant down the street, we'll find something useful". I'm pretty sure they can get their [15] worth. |
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03-20-2016, 12:18 PM | #24 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Powers] [Weird] New ability / power / style ideas and builds
I let Intuition be used for Lady/Tiger choices and several PCs found that enjoyable and even critical for deathtraps, bombs and the like.
I also let it be used in a more abstract way, especially when there too many choices and I didn't require the Player to come up with the list all the time. That my more impulsive players liked as when the other players were taking too long to plan they could just jump in and not always make a total botch of it. Also it was good for occasionally just moving things along.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
03-20-2016, 02:47 PM | #25 |
Join Date: Aug 2007
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Re: [Powers] [Weird] New ability / power / style ideas and builds
I've got one from the Lensman setting. It would be called Pure Thought or something like that that. It would be similar to Logos in some respects but not quite a direct match.
All abilities of Pure Thought would count as Cosmic as they are the result of achieving a transcendent state of ability rather than learning an esoteric body of knowledge.. Also, there are few limitations and no real countermeasures. We would begin with 2 related but minor powers of The Lens. The first would be a slot of Cosmic Modular Abilities limited to the One Way fluency or One Way Literacy Perk. Yje anility to communicate with a living min d regardless of language barriers is the Universal Enhancement on Telesend or Mind Reading. and would appear to be a universal characteristic of those Traits in this setting. However, the Lends has an unlimited ability to translate the written or spoken word even when no one possessing the knowledge to do so is within the Lensbeing's telepathic range. Presumably only archaeologists would freak out over the ability to sight read Linear B but intelligence agencies and possibly some GMs might have a cow over the related ability to ee through any sort of encryption. What it looks like to me is True Sight(Encryption) and while Doc Smith may not have known about the concept of one time pads I can think of no reason why they should come any closer to frustrating the Lens than an Enigma machine would. This is simply not any sort of conventional cryptographic process. It's a Cosmic ability to pierce any attempt to hide the meaning of any intelligent message. I am getting a cost of at least 30 pts.
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Fred Brackin |
03-20-2016, 02:59 PM | #26 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Powers] [Weird] New ability / power / style ideas and builds
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In First Lensman, Jack Kinnison reads a set of coded instructions taken from a pair of streetwalker/spies; she exclaims that that code is unbreakable. It could plausibly have been a one-time pad, as they were in use when Smith was writing and were unbreakable if used properly.
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Bill Stoddard I don't think we're in Oz any more. |
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03-20-2016, 03:03 PM | #27 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Powers] [Weird] New ability / power / style ideas and builds
Quote:
And now that the idea is in the air, I'd like to propose True Sight (See through garbled messages, such as scratched clay tableds, jamming in a radio transmission etc.). |
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03-20-2016, 06:53 PM | #28 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Powers] [Weird] New ability / power / style ideas and builds
Well True Sight is an enhancement for Invisibility that covers deliberate obscuration so its the most fitting thing I can think of at the moment.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
03-20-2016, 07:59 PM | #29 | |
Join Date: Aug 2007
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Re: [Powers] [Weird] New ability / power / style ideas and builds
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Garbled transmission is presumably non-intentional and the Power I would use to bypass it would be Psychometry. You'd get a good Limitation (Aspected?) for how specialized the power is but I think you might need a +50% Cosmic for the way the power would be trying to read only the message's "past" (it might even be Timespanning) while ignoring the differences in space between points of transmission and reception.
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Fred Brackin |
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03-21-2016, 02:18 AM | #30 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Powers] [Weird] New ability / power / style ideas and builds
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Tags |
powers, powers: the weird, the weird, weird |
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