07-31-2020, 06:14 AM | #1 |
Join Date: Mar 2019
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Vow (Use only improvised weapons/carries no weapons)
For some reason the idea of PC who doesn't carry a weapon popped into my head the other day. Perhaps they like to appear unarmed, perhaps they don't like how it affects their silhouette, perhaps they are sworn to a deity who prohibits arms--for some reason, they've vowed not to own and carry a weapon. This could take two forms: Vow (Use Only Improvised Weapons) or Vow (Carries no Weapons).
Vow (Use Only Improvised Weapons) is obviously more restrictive: When a fight starts, the character would have to Scrounge for a weapon -- a stick, a fire poker, a chair, a bottle, a loose bit of chain, anything. According to Exploits (37) these weapons would be at a -1 to -3 to use depending on how similar they are to the most similar weapon and -1 to -2 per damage (both GM's discretion.) Vow (Carries no Weapons) would allow the same options, but also allow the character to use actual weapons from disarmed or slain foes (or allies), they'd just have to put abandon the weapon when the fight ended. In either case, the character would need to spend either some points on a bunch of different weapon skills or a bunch of points on DX to allow them to use a variety of weapons depending on the situation and to soak up the penalties for improvised weapons. Based on the examples in Adventurers (67), this seems somewhere between Major and Great vow: Uses No Edged Weapons (Major) seems less inhibiting than either while Using No Weapons at All (Great) is obviously more restrictive. How would your price Vow (Use Only Improvised Weapons) and Vow (Carries no Weapons)? |
Tags |
improvised weapon, vow |
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