02-19-2016, 10:13 AM | #1 |
Join Date: Dec 2006
Location: Meifumado
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[Game] Generate a Space Trader Setting
So this Setting Generating Game thread was almexactly a year ago, and I thought it was time for another.
We can use the answer a question -> ask a question format as before. Try to keep the questions open-ended and avoid "leading" questions, which sneak in too much detail in a question that should be in an answer. The goal this time is to make a space opera setting which supports a free trader campaign. Apart from that, it's open slather! Therewith, the first question: Q1- What kind or kinds of FTL transport are there? ETA: Here's a summary of what's been contributed as far as post #62. Addendum: A partial mirror of this thread is available at this wiki, organised by topic. Summary The Interstellar Drift It's the year 3116... Groups & Polities:
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Other Details
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Locations
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Races: 7 of the 12 known sapient races have been named or described.
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Artefacts:
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Ships
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Ship Weapons & Systems
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Name Characters
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Equipment
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History
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! Last edited by Daigoro; 02-17-2017 at 09:43 AM. |
Tags |
game, setting, setting building, space opera, trader |
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