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Old 03-04-2008, 06:32 PM   #11
Anthony
 
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Bruno
They aren't "Allowed" to, it's right on their racial template.



Doesn't follow. Otherwise it would be based on their HT, of 10.
Ellyl in 3e had -5 ST (5) and -4 HP (6). If you apply the -4 HP to their ST, they wind up with 1 HP.

And yes, Ellyl in 3e were utterly ludicrously strong and tough for their size. Based on their weight and size, they were also apparently made of metal.
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Old 03-04-2008, 06:36 PM   #12
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Default Re: Amused DF3 Observation

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Originally Posted by Anthony
Based on their weight and size, they were also apparently made of metal.
DF3 Pixies aren't much better, but at least their HP is in the right range for their mass.

Of course, their mass suggests they're made of cast iron, but...
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Old 03-04-2008, 06:43 PM   #13
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Default Re: Amused DF3 Observation

Quote:
Originally Posted by Bruno
They aren't "Allowed" to, it's right on their racial template.
If you insist on it, I will rephrase: "The odd thing is that they're allowed to have such a trait on their racial template in the first place." Not exceptionally odd, mind you, but odd.

-Max
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Old 03-04-2008, 06:49 PM   #14
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Default Re: Amused DF3 Observation

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Originally Posted by Bruno
DF3 Pixies aren't much better, but at least their HP is in the right range for their mass.
Which is, however, probably an error in translation. I don't have DF3, but everything I've heard says to me that they just took Ellyllon and renamed them Pixies, and screwed up the 4e conversion.
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Old 03-04-2008, 06:49 PM   #15
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Default Re: Amused DF3 Observation

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5 ST is 5 ST, and unless you have kind of racial Quirk ("decrease max HP by 4") you can buy HP up to normal levels
.

I suspect the idea is that the -4 to HP in the template in itself reduces the max as well. On the other hand, I'm with you in always thinking that the limit was HP no more than 130% of *ST*, not 130% of your individual starting HP. On that basis, even if the -4 to HP also affects your max, that 130% of 5, or 6, -4, for a max HP of 2 without raising ST itself.
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Old 03-04-2008, 07:04 PM   #16
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Default Re: Amused DF3 Observation

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Originally Posted by Lonewulf
Or don't get hit?

With such a tiny SM, you're at a penalty to hit them anyways. And if they can fly, they can dodge a fireball, I think... (but they need to be able to retreat or somesuch, yeah?)
ANd then the area effect stuff kills you
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Old 03-04-2008, 07:51 PM   #17
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Default Re: Amused DF3 Observation

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Originally Posted by blacksmith
ANd then the area effect stuff kills you
It's not impossible to dodge an area effect attack, I'm pretty sure, as long as you can run out of it's radius.
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Old 03-04-2008, 09:00 PM   #18
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Default Re: Amused DF3 Observation

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Originally Posted by Lonewulf
It's not impossible to dodge an area effect attack, I'm pretty sure, as long as you can run out of it's radius.
It is impossible to dodge an AE attack. What you can do is dodge for cover and get (at most) one yard away from where you were. If you're two yards away from the edge of the effect, you are S.O.L. And with HP 1, it only takes 6 points of damage to kill you deader than dead.

So yeah, I'd agree that pixies should probably buy up to at least HP 3 or 4, just to survive.
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Old 03-04-2008, 09:07 PM   #19
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Default Re: Amused DF3 Observation

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Originally Posted by Rev. Pee Kitty
It is impossible to dodge an AE attack. What you can do is dodge for cover and get (at most) one yard away from where you were. If you're two yards away from the edge of the effect, you are S.O.L. And with HP 1, it only takes 6 points of damage to kill you deader than dead.

So yeah, I'd agree that pixies should probably buy up to at least HP 3 or 4, just to survive.
Seems kinda funny that hard-to-hit small guys find it utterly impossible to defend against AE effects, but okay...

What about the movie-style "running from the explosion"? I can't do that in GURPS?
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Old 03-04-2008, 09:11 PM   #20
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Default Re: Amused DF3 Observation

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Originally Posted by Lonewulf
Seems kinda funny that hard-to-hit small guys find it utterly impossible to defend against AE effects, but okay...
Somehow, being small should make it possible to avoid an explosive fireball? I don't see the connection there at all. In all games and movies, things like grenades and flamethrowers are acknowledged as the only way to take out things like swarms of highly mobile zombie bees.

Quote:
What about the movie-style "running from the explosion"? I can't do that in GURPS?
Sure. Explosions move at close to the speed of sound, and if you have Move 300, you have a Step of 30, easily allowing you to outrun the explosion.

Pixies, on the other hand, cannot move at barely-subsonic speeds, and thus cannot outrun the exploding fireball.
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