02-08-2008, 07:03 PM | #1 |
Join Date: Aug 2004
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Dungeon Fantasy Pantheons
I was playing around with creating a pantheon of gods for use by clerics in Dungeon Fantasy, and came to an interesting conclusion.
First off, it was essentially a modified Greek pantheon with some changes, with names derived from actual Classical and Homeric epithets. The 'Olympian' twelve were Megistos (Zeus Olympios), Potnia (combo of Hera and Demeter), Nestis (Persephone), Kreno (Kronus/Saturn reconceived as a second generational harvest god), Arcas (Zeus Lykaios), Aethon (Apollo/Helios), Ortheia (Artemis/Selene/Hecate), Enyalios (Ares/Hephaestus composite), Tritogeneia (Athena/Poseidon composite), Cytherea (Aphrodite with aspects of Athena and the Fates), Bromios (composite of Dionysus, Pan, and Herakles), and Dolios (Hermes). Of these, four (Potnia, Nestis, Kreno, and Bromios) would logically grant spells related to plants, especially Bless Plants. Five would have spells associated with beasts (Potnia, Arcas, Ortheia, Tritogeneia, and Bromios). A few should have abilities to grant control over weather or elements (Potnia, Arcas, Tritogeneia). Basically, of the pantheon of twelve, seven would do as well to have druids serve as their priests as clerics, or to have their priests 'multiclass' as both (since after all priests of Bromios will want to have Water to Wine and everybody wants healing spells). Does anyone see any problem with saying that certain deities would be served by both clerics and druids as their priests? Or is this just way overthinking the 'background' for Dungeon Fantasy? Actually, 'multiclassing' or combining templates in interesting ways could be a whole interesting topic of its own. What kinds of synergies might we find between, say, monks, excuse me, martial artists and knights with Weapon Master? |
02-08-2008, 07:06 PM | #2 | |
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Join Date: Jul 2004
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Re: Dungeon Fantasy Pantheons
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02-08-2008, 07:28 PM | #3 | |
Join Date: Aug 2004
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Re: Dungeon Fantasy Pantheons
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02-08-2008, 08:24 PM | #4 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Dungeon Fantasy Pantheons
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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02-08-2008, 08:28 PM | #5 | |
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Re: Dungeon Fantasy Pantheons
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Anyway, my "official" take on all this is in the works. It suffices to say for now that thanks to the number of IQ-based chi skills, those skills aren't the best deal for anyone who doesn't plan to focus on them (like a pure martial artist) or raise IQ.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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02-08-2008, 08:59 PM | #6 |
Join Date: Apr 2006
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Re: Dungeon Fantasy Pantheons
Whatever pantheon you make, be sure to stat up the gods, so that they can be killed. This being Dungeon Fantasy, it should be possible to prune the cosmos God of War style given sufficiently competent adventurers.
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02-08-2008, 10:21 PM | #7 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Dungeon Fantasy Pantheons
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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02-09-2008, 06:15 AM | #8 |
Join Date: Jan 2006
Location: Victoria, BC, Canada
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Re: Dungeon Fantasy Pantheons
Why not simply say that druids ARE the priests of your nature aspected deities. Or drop them entirely, strip out a few bits of Cleric to replace with deity specific lenses, and put druid stuff in the lenses for those deities.
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02-09-2008, 07:27 AM | #9 | |||
Join Date: Aug 2004
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Re: Dungeon Fantasy Pantheons
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02-09-2008, 08:32 AM | #10 |
Banned
Join Date: Feb 2005
Location: https://t.me/pump_upp
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Re: Dungeon Fantasy Pantheons
In my DF game there are there are three pantheons: The powers of good, the powers of evil, and the old gods.
If a players wants to name a specific patron within a pantheon he can but will gain no special benefits for doing so. The only one to do so at this point is the swashbuckler - he took Errol Flynn as his patron saint. He's having so much fun with the idea that I suspect that over time the others will select their own patrons as well. |
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