08-17-2012, 10:56 AM | #71 | |
Join Date: Aug 2010
Location: MI
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Re: [DF] Summoned allies questions:
Quote:
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"My Dirty Girls on Bikes Calendar ends in December: it doesn't mean the world is going to end, it means it's time to order a new calendar!" ~Burt Chance Last edited by Danukian; 08-17-2012 at 11:03 AM. |
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08-17-2012, 11:14 AM | #72 | |
Join Date: Aug 2004
Location: Tuscaloosa, AL
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Re: [DF] Summoned allies questions:
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08-17-2012, 11:33 AM | #73 | |
Join Date: Aug 2010
Location: MI
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Re: [DF] Summoned allies questions:
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For 800 ER and a few bucks, make a staff of summoning to cut down the time. For 21 Points, you can get a the same unwilling demon for a minute (29 for a willing one). For 29 points you can get a the same planar for a minute. 29 points would get you the same elemental for a minute - albeit instantly.
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"My Dirty Girls on Bikes Calendar ends in December: it doesn't mean the world is going to end, it means it's time to order a new calendar!" ~Burt Chance Last edited by Danukian; 08-17-2012 at 11:36 AM. |
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08-17-2012, 11:33 AM | #74 |
Banned
Join Date: Apr 2008
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Re: [DF] Summoned allies questions:
By the way, nowhere in the main text of the Ally advantage does it say that the Frequency of Appearance check needs to occur at the start of the adventure.
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08-17-2012, 11:40 AM | #75 | ||
Join Date: Aug 2010
Location: MI
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Re: [DF] Summoned allies questions:
Quote:
Quote:
__________________
"My Dirty Girls on Bikes Calendar ends in December: it doesn't mean the world is going to end, it means it's time to order a new calendar!" ~Burt Chance |
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08-17-2012, 01:45 PM | #76 | |
Join Date: Aug 2004
Location: Tuscaloosa, AL
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Re: [DF] Summoned allies questions:
Summon Demon and Planar Summons: You have to roll to control them, and that's not guaranteed. 25 energy can be a bit much to gamble away. I'll grant that if you're using the spell often I expect you to be good at controlling whatever comes up.
Summon Elemental:the Elemental's not under your control without Control Elemental. Quote:
Now, the way I run these may be different than other GMs, but I don't allow the PC to exactly determine the stats of a Summoned Demon, so there's always the chance I'll throw one at you with Will-20 and Magic Resistance 10. I allow more input with a purchased Ally. |
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08-17-2012, 03:45 PM | #77 |
Join Date: Oct 2011
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Re: [DF] Summoned allies questions:
Whew!
I sincerely apologize for causing all the controversy! And thanks, Kromm for the official answer (which I intend to implement pronto). I can't see this forum at work so I didn't know all this discussion was ongoing. As I said on the other thread: GURPS is so wonderfully precise and complete on 90%+ of all the situations I'll ever encounter, which is why this particular issue threw me. As a bit of background, I require any (normal) Allies to be taken at the "constantly available (x4) price. So that's why the whole summoning "until dismissed" is even an issue. We're ex-D&Ders who finally saw the light, but some things from that system still make sense... So thanks again everyone for all the clarifications. This is yet another reason I'm glad I made the jump to GURPS! thom |
08-17-2012, 06:59 PM | #78 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] Summoned allies questions:
So how much to make Ally work the way I think it does? Enough Extended Duration on the spell-like kind to make it last a week or so?
How much to make the classic version resummonable daily? |
08-17-2012, 11:03 PM | #79 |
Join Date: Jun 2010
Location: Dreamland
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Re: [DF] Summoned allies questions:
Two things of note;
Extended Duration 150% for willy nilly summoning (assuming it is a spell or some such, so something could dispel it, otherwise use 300%); and Requires Attribute Roll with Constantly Available if you don't want that cooldown to be a problem (but still want the roll). You can buy frex "10" as a stat (houserule, but even Kromm said it acceptable, if not cheap enough) |
08-18-2012, 07:37 AM | #80 |
Banned
Join Date: Apr 2008
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Re: [DF] Summoned allies questions:
Ah, thanks. I miss stuff in those boxes all the time.
That seems to make it a condition the GM sets at the beginning of the adventure, rather than something the player must decide. I wonder why it's important for it to occur at the beginning. |
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allies, dungeon fantasy |
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