05-15-2022, 08:39 PM | #21 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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I certainly agree that Europeans in Wells's time were aware that indigenous Americans had poor resistance to smallpox and other European diseases. But I think they thought of it in retail rather than wholesale terms: they thought of individuals being at grave peril, but not necessarily of entire populations being wiped out. Europe had had the experience of the Black Death, which killed a third of its people; I don't recall ever seeing it suggested that European diseases had killed so many indigenous Americans, let alone the 90% or so that they are now thought to have killed off. Nor did the population estimates I used to see suggest that there had been about ten times as many inhabitants a while before the Europeans got there, before the virgin field epidemics preceded them. The ecological impact also seems not to have been considered; in particular, I've read that the virgin forests that settlers described had not been there until the original inhabitants were too few in numbers to repeatedly clear the land with fire. I haven't done anything like a comprehensive study of this topic. But it's my impression that the sheer magnitude of the catastrophe was not appreciated until well after I was out of college.
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Bill Stoddard I don't think we're in Oz any more. |
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05-15-2022, 09:07 PM | #22 | |
Join Date: Aug 2007
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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If you pursue this issue vigorously you could easily find yourself completely re-doing the rules from the ground up. If you don't you may find out that the brain of my new tablet computer should be adequate for running a robot dog when real world experince might find it barely adequate for a robot bumblebee.
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Fred Brackin |
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05-15-2022, 09:24 PM | #23 |
Join Date: May 2010
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
Thinking about tech assumptions, you might do something like this:
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05-16-2022, 01:51 AM | #24 | ||
Join Date: May 2005
Location: Oz
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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As for a quantitative estimate of the magnitude of the disaster, the best I have is still Koch et al. [2019] "Earth system impacts of the European arrival and Great Dying in the Americas after 1492", in Quaternary Science Reviews Volume 207, 1 March 2019, Pages 13-36
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 05-16-2022 at 02:09 AM. |
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05-16-2022, 07:01 AM | #25 | |
Join Date: May 2010
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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05-16-2022, 07:26 AM | #26 | |
Join Date: May 2010
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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05-16-2022, 07:56 AM | #27 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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(Of course, if you don't want to emulate the actual physics and chemistry of the brain, but just the data processing, you might be able to lose a level or two of that complexity, though it seems as if what you'd be running then wouldn't be a human mind but a gamable approximation.) Wikipedia says that the human cortex has about 16 billion neurons; the octopus has about half a billion, and the honeybee has about 100,000. That suggests that you need Complexity 15 to simulate an octopus, and Complexity 11 to simulate a honeybee. I agree that this doesn't map well to GURPS racial IQ. If you did Complexity = 10 + IQ/2 rounding up), the honeybee would take Complexity 11, the octopus maybe Complexity 12, and the human Complexity 15. I suppose what it comes down to is that GURPS IQ is a simplified approximation, and if you want to do the hard SF of neural systems you're going to want to adopt a different approach.
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Bill Stoddard I don't think we're in Oz any more. |
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05-16-2022, 08:06 AM | #28 | ||
Join Date: Jun 2013
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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Of course, the technological homogeneity, stagnation, and overall underperformance of that setting is complements of an ancient conspiracy of digital sophonts (or, as Daar likes to call them, sapient malware) to both keep the galaxy stable and ensure plenty of folks using a certain flavor of neural cybernetics. Also, most species eventually get culled out of existence, often in a manner that appears self-imposed (like the OmoAru, who re-engineered themselves to have integral, self-regenerating nanotech cybernetics; at some point that tech put their pleasure centers into near-constant stimulation, basically turning them into a race of permanently-strung-out junkies). Humans getting on the galactic stage shakes things up significantly. ... As for the topic at hand, you've got some good options already mentioned. An interesting way to have a weapon/armor mismatch might be to give the aliens some peculiar weakness. Maybe they're inflated with air, filled with fluid, or similar, such that a tear/puncture is a serious problem. So, their weapons fire thin armor-piercing needles, and their armor is designed to protect against sharps and punctures with little concern for blunt trauma. So their weapons aren't terribly effective against humans without hitting something vital (they'll go right through our armor, and our bodies, but leave extremely narrow wound channels), but the comparatively-massive bullets we use cause severe blunt trauma, even though they don't do much beyond scuffing the paint of their armor (or maybe said massive bullets will readily shatter their armor - which may be made of force fields or similar - so landing two hits sufficiently close together will take them out). Or they use superscience weapons of some flavor that kill by shutting down their brains, but human brains are wired in such a way that it often just stuns us - again, their armor is designed for use against their own weapons, so it doesn't perform so well against bullets.
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05-16-2022, 08:48 AM | #29 | ||||
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Join Date: Mar 2012
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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I don't doubt small advances in armor tech, I mostly doubt the full body suit with better performance than a TL8 concealed vest at TL9. Its possible, but I'm not seeing it come soon. Quote:
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Stars produce most of their light in a specific range, and most of their other light is less powerful than that range. Here is a graph of the sun's spectrum. As you can see, the sun produces ultraviolet light, but not much beyond it. A red dwarf will produce a lot less ultraviolet light. Also known as the light that causes sunburn and skin cancer.
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05-16-2022, 09:42 AM | #30 | |
Join Date: Aug 2007
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Re: Interstellar empires and the pre-1850(ish) European experience in Africa
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There also appears to be an issue with red dwarves and flare activity. combines with how close a red dwarf's planets have to be in absolute terms this could be a deal-breaker. This may be doubly important because of problems with a lack of magnetic fields. Out of the 4 rocky planets in our Solar system only the Earth with good rotation and a molten core produces a significant magnetic field. Mars rotates but has no molten core. Venus and Mercury don't rotate significantly and their molten cores don't apear to be enough to compensate for that. Besides radiiation protection there appears to be an issue where lack of a magnetic field allows the solar wind to erode any atmosphere. It's thought that this happened to Mars. If you terraformed Mars it'd probably happen again in a million years or so. There's even a probleem where the oldest red dwarves will be too old i.e. they could have been formed when not enough heavy element producing supernovas had happened yet. Any G2 like our Sun from that long ago has gone of the Main Sequence but it takes something between 100 billion years to 4 trillion years for red dwarves to burn out. That's one reason there are so many red dwarves. So there are many issues with habitable planets around red dwarves. I won't say there won't be any but they'll probably be so rare that even the great numbers of red dwarves won't make up for it.
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