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Old 10-26-2010, 06:34 AM   #1
Phil Masters
 
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Join Date: Aug 2004
Location: U.K.
Default Horizontal, Claws, and kicking Damage

Tinkering with a character sheet for a carnivorous animal...

If one adds the Horizontal disadvantage to a character (on its own or as part of Quadruped), the program correctly reduces the character's Kick damage. However, if one then adds Sharp Claws, this reduction remains - despite the fact that it shouldn't (see p.B139).

Is this a known and/or fixable bug? And should it be reported somewhere?
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Old 10-26-2010, 07:22 AM   #2
ericbsmith
 
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Default Re: Horizontal, Claws, and kicking Damage

Quote:
Originally Posted by Phil Masters View Post
Is this a known and/or fixable bug? And should it be reported somewhere?
Not known, but looking at the data files this should be fixable without too much trouble.

As for reporting this kind of error, this forum is the best place. It's either me or Armin who fixes them, and we keep pretty good tabs on the forum.
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