01-05-2019, 12:08 PM | #2101 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
GURPS101: More Photokinesis Powers for Psionic Powers
Today's second Patreon Special is all about shining a light with your freaking mind.
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01-05-2019, 12:26 PM | #2102 | |||||
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Re: Ravens N' Pennies - GURPS Content Posts
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This one is so hard to do generally - you need a campaign setting really. I've had issues in my own game (which is why I don't use it too often) Quote:
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01-06-2019, 03:35 AM | #2103 | ||||
Join Date: Mar 2006
Location: Iceland*
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Re: Ravens N' Pennies - GURPS Content Posts
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Cool. If you're considering what real world adventures inspired by gemstones would look, apart from the classic jewel heist, I suggest you read the Wired article linked from the Wikipedia site on the Bahia emerald (can't link, posting from tablet). Quote:
Note that if the Power-Ups books can collect previously published traits, there's no reason a future collection of RPM rituals can't feature all the ones previously published, as well as a bunch of new ones. I know that trying to find a ritual I vaguely remember reading someshere is essentially impossible, with the number of disparate sources, and there would be a lot of utility in an official RPM Grimoire. Or a few, maybe, organised by subjects. It would still be an improvement in terms of ability to search them quickly, and such a way to organise them would allow including magical traditions that suit the theme in each. Quote:
I haven't ever featured it, but last two sessions in Caribbean Night have prominently showcased 'Darkwalker' (nobody calls him that) and 'Sybil', the members of some sort of cult or cabal of spellcasters whose magic is associated with cold, the draining of energy and endings. They had a powder which looked like the tiny ice crystals of powdered snow and could be blown into a person's face and caused apathy and lethargy so powerful that taking any action became unthinkable. There was also a vial of a clear viscious fluid that flowed sluggishly, like it was below freezing point. According to The Man With the Unfortunate Look, who wants to be called Darkwalker, drinking the fluid would cause a slowing of all bodily functions, with the breath slowing and blood pressure dropping until consciousness fades. All cells gradually cease any energetic activity, which means the the processes that sustain life end, one by one. He whom nobody calls Darkwalker told Alice (PC), while she lay helpless, naked and decorated with symbols of esoteric nature in the middle of his ritual space, that because of the circulation of blood in the body, the first point of failure was the heart, which would cease beating as the cells of its blood-rich structure bonded in a crystalline matrix. "In a way, I envy you. There can be no more peaceful way to go gently into that good night, forever to remain beyond all pain and indignity." Rituals they cast include Sybil's Conditional Spell, activated with a gesture, that caused all warmth, light and sound to be drained away as soon as they were made. Flashlights still worked, lanterns still burned and PCs could still talk, but the light didn't illuminate, the fire didn't warm and no sound from speech reached anyone else. Even firing guns resulted in only brief claps barely impinging on the roaring silence. The energy drain wasn't instant, so that fire still caused damage, burning without illumination and without warmth detectable even a foot away, but that damage was far less than it should have been. Only when 'Nonc' Morel accessed his internal reserves of energy and those of his staff to use Greater Create Energy to cause his staff to emit light, Gandalf the Grey style, did the PCs see anything again, but that didn't end the effect, just illuminate the area because the magical light of Papa Mangrove was beyond the power of the void to extinguish. The other Path of Non-Existence ritual featured was superficially one resembling a Path of Crossroads one. Opening a tear in reality for something to come through. However, Sybil was interrupted after she had collected the energy (by tapping a diamond worth around $800,000), but before she cast the spell. The result was a fairly dramatic botch, where there was a tear in reality, but one centered on or in her. Her skin started turning blue as her blood began freezing, crystalline tendrils of frost roses emerged on her skin, radiating downwards from her head, and her eyes, her beautiful kaleidoscope eyes, started to swallow all light and colour around her, becoming briefly twin black holes before moving past darkness into the opposite of light, a cold, cold reflection of the infinite void beyond time and hope, glowing all colours and none. Nothing could survive like that, yet she moved, her body contorting in pain beyond imaging and her mouth open in a soundless scream, as no energy could escape that which now inhabited her body and soul. And as her body died in agony and her last conscious act was to scream and scream and scream in perfect futility, her fingers moved with unearthly grace through complicated patterns never imagined by the mind of man and her tongue calmly formed silent words of invocation to the Lords of the Last Waste through her hopeless attempt at a final scream. No, I don't have the faintest idea how any of that is written up in RPM. I just decided on potential game effects and rolled dice. But now that the PCs will be investigating the aftermath, the next session will have to feature some details for Alchemy, Anthropology, Criminology, Expert Skill (Demonology), Forensics, Hidden Lore, Intelligence Analysis, Occultism, Research, Symbol Drawing and Thaumatology to uncover. Quote:
The various magical traditions in A Song of Ice and Fire are perfect examples of (mostly) ritual magic, as well as Alchemy, Herb Lore and some innate forms of magic, that are subtle enough so that not believing in magic is rational and plausible in setting, but packed with enough flavour, romance and fantasy to seize the imagination and not let go. Huh. I guess this Martin fellow might be on to something.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-06-2019 at 03:46 AM. |
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01-06-2019, 10:50 AM | #2104 | |||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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Nice to know they are seeing use! Quote:
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Almost completely "How do I use this/GM this." Also, I've not used it enough to internalize it like the other Paths so that may be part of the problem right there. Quote:
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01-06-2019, 07:53 PM | #2105 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
The Chronicles of Ceteri C-Team: Season 2, Session 1
A session report for the second season of C-Team for the Chronicles of Ceteri.
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01-07-2019, 01:19 PM | #2106 | |
Join Date: Dec 2006
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Re: Ravens N' Pennies - GURPS Content Posts
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You've written several articles about this to date, but a summary post might be useful. How to flavor RPM/Incanters so that they are encouraged to stick to a style instead of becoming 'one stop shopping' problem solvers. 2. Establishing the 'state of the union', or 'how to introduce/have RPM/Incating be a feature in a game world without it becoming one of the fundamentaling shaping and controlling features of that world- ruled over by powerful casters and not royalty, with the only counter for a powerful caster being another powerful caster' (Also an issue for magic as skills casters- but perhaps less so). |
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01-07-2019, 01:25 PM | #2107 |
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Re: Ravens N' Pennies - GURPS Content Posts
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01-07-2019, 03:47 PM | #2108 | |
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Re: Ravens N' Pennies - GURPS Content Posts
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01-07-2019, 04:20 PM | #2109 |
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Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Ravens N' Pennies - GURPS Content Posts
Is it "otherworldly"? In what manner? When the the Mad Wizard King of Ultima Thule decides to curse the crops of rival kingdoms, I'm pretty sure that's a very worldly exercise of his power.
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01-07-2019, 04:46 PM | #2110 | |
Join Date: Dec 2006
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Re: Ravens N' Pennies - GURPS Content Posts
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These are cool concepts; and can make for a great game, but sometimes you don't want that to be the only logical conclusion to including RPM/Incanting. |
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