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Old 09-06-2015, 03:18 PM   #121
evileeyore
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Default Re: Dresden Files magic

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Originally Posted by Johnny1A.2 View Post
Or suppose you knew that White Vampires exist. What quirks might you display in self-protection?
Stop patronizing bars and night clubs for starters...


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Originally Posted by dfinlay View Post
I wouldn't give points for these. These are useful standard operating procedures that happen to have incidental negative side-effects.
I might even charge points to make a group of them an SOP Perk.
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Old 01-04-2018, 02:50 PM   #122
Coinage
 
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Default Re: Dresden Files magic

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Originally Posted by Mr_Sandman View Post
I put together my notes (rtf file) on how I would run Dresden-style magic in a GURPS game. Thanks for all the ideas and input everybody. I didn't use every suggestion that people put forward in this thread, but they all gave me something to think about.
I was wondering if you would post your Dresden Files notes. I too was wondering how to convert the DF into GURPS, and I was hoping to see how others have done it.
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