Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-01-2020, 01:53 PM   #1
Lameth
 
Join Date: Aug 2004
Default "True" Alchemy

Hello All

In my Urban fantasy game I have Alchemy as a branch of magic, yet no magery needed, going back to the middle ages, taking inspiration from movies and books. Seen as a scholarly art and science, with deep ties to mysticism, occult, as well as materials. Not just transforming materials, but true potions and elixirs; such as breathing fire, improving stats, healing, etc.

In Fantasy Tech 1 it sort of breaks down a new kind of Alchemy, its good as a base, but its lacking in my option. Its lacking in descriptions, recipes, components, and procedures, as well as having an overall simplicity that basically says "pay this, get this". I am looking for more color and flavor to my Alchemy.

Has anyone expanded on either these rules, or perhaps knows of other write ups? Or perhaps you have built your own you could share?

Any help or direction would be great.

thank you

Last edited by Lameth; 12-01-2020 at 01:56 PM.
Lameth is offline   Reply With Quote
Old 12-01-2020, 02:47 PM   #2
Anaraxes
 
Join Date: Sep 2007
Default Re: "True" Alchemy

What did you think of the rules in Magic, Ch 28, and Thaumatology's "Material Magic" section (p95, with the alchemy rules per se starting on p100)?

If you're just looking for the color details ("descriptions, recipes, components, and procedures"), how about real-world sources?
Anaraxes is offline   Reply With Quote
Old 12-01-2020, 03:05 PM   #3
lvalero
 
lvalero's Avatar
 
Join Date: Jan 2015
Location: Madrid, Spain
Default Re: "True" Alchemy

You might find Enraged Eggplant blog useful



Try this search string in google



alchemy site:enragedeggplant.blogspot.com
__________________
"Imagination is more important than knowledge" Albert Einstein
lvalero is offline   Reply With Quote
Old 12-02-2020, 01:07 PM   #4
Jinumon
 
Join Date: Mar 2013
Default Re: "True" Alchemy

Let me take the opportunity to shamelessly plug my article "Magnum Opus" from Pyramid 3/109: Thaumatology V.

You can also check out this forum thread for a little more information and some extra content at the end.

Jinumon
Jinumon is offline   Reply With Quote
Old 12-02-2020, 03:35 PM   #5
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Re: "True" Alchemy

Quote:
Originally Posted by Jinumon View Post
Let me take the opportunity to shamelessly plug my article "Magnum Opus" from Pyramid 3/109: Thaumatology V.

You can also check out this forum thread for a little more information and some extra content at the end.

Jinumon
That is a fabulous article and I use it as the basis for Alchemy in my games. I have made a couple of articles on my blog with additional reagents and elixirs.

* Reagents: https://daydreamsofadragon.blogspot....gredients.html
* Elixirs: https://daydreamsofadragon.blogspot....l-elixirs.html
* Various alchemical creations: https://daydreamsofadragon.blogspot....k-alchemy.html
__________________
Daydreams of a Dragon: My blog
Dragondog is offline   Reply With Quote
Old 12-02-2020, 03:49 PM   #6
Jinumon
 
Join Date: Mar 2013
Default Re: "True" Alchemy

Quote:
Originally Posted by Dragondog View Post
That is a fabulous article and I use it as the basis for Alchemy in my games. I have made a couple of articles on my blog with additional reagents and elixirs.
Thank you!

Knowing someone is actively making use of something I worked so hard on just made my whole day! :')

Jinumon

Last edited by Jinumon; 12-02-2020 at 04:09 PM.
Jinumon is offline   Reply With Quote
Old 12-02-2020, 03:56 PM   #7
Lameth
 
Join Date: Aug 2004
Default Re: "True" Alchemy

wow, cool thank you all!
Lameth is offline   Reply With Quote
Old 12-02-2020, 06:49 PM   #8
Prince Charon
 
Prince Charon's Avatar
 
Join Date: Dec 2012
Default Re: "True" Alchemy

Quote:
Originally Posted by Dragondog View Post
That is a fabulous article and I use it as the basis for Alchemy in my games. I have made a couple of articles on my blog with additional reagents and elixirs.

* Reagents: https://daydreamsofadragon.blogspot....gredients.html
* Elixirs: https://daydreamsofadragon.blogspot....l-elixirs.html
* Various alchemical creations: https://daydreamsofadragon.blogspot....k-alchemy.html
Hmm. Yet another blog to add to my GURPS bookmarks (I should really organize those better). Interesting articles.
__________________
Warning, I have the Distractible and Imaginative quirks in real life.

"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
Prince Charon is offline   Reply With Quote
Old 12-02-2020, 07:15 PM   #9
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Re: "True" Alchemy

Quote:
Originally Posted by Prince Charon View Post
Hmm. Yet another blog to add to my GURPS bookmarks (I should really organize those better). Interesting articles.
Thank you.

FYI. Those articles are about two years old and I haven't posted any GURPS related content for about 18 months or so. But I hope to change that.
__________________
Daydreams of a Dragon: My blog
Dragondog is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:43 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.