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Old 07-14-2011, 05:55 PM   #21
sir_pudding
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Default Re: [DF] What a load!

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Originally Posted by Kromm View Post
Loadouts: Low-Tech Armor will be another matter . . .
Is this the same thing as Instant Armor? Or is that still a separate project?
Quote:
Dungeon Fantasy 13: Loadouts isn't a Low-Tech supplement, but a Dungeon Fantasy product.
Is DF:13 still useful if you are using Low-Tech?
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Old 07-14-2011, 06:29 PM   #22
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Default Re: [DF] What a load!

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Originally Posted by sir_pudding View Post
Is DF:13 still useful if you are using Low-Tech?
DF13 (like other DF books) uses equipment exclusively from Basic Set and the rest of the DF series. If you're using Low Tech for the armor, you'll need to redo most of the totals (though there are some lenses which don't include armor and can be used as-is) and refigure the need for extra starting cash and/or Signature Gear, but DF13 might at least be good for roughing out equipment lists.
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Old 07-14-2011, 08:01 PM   #23
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Default Re: [DF] What a load!

First thoughts: Very handy, especially for non-gear monkey players and bad guys.

Oddities:

Number of DX-reliant templates with layered armor in places giving them an effective -1 to a bunch of skills.

What looks like artwork specifically commissioned for DF13 has the wrong armor for the template it's supposed to be showcasing on p. 16.
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Old 07-14-2011, 08:11 PM   #24
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Default Re: [DF] What a load!

Kromm thanks for the feedback, I hope everyone involved doesn't take my comment to mean I think SJG was trying to scam me for pages. I just don't think I'll end up using them unless those templates are made for GCA. I'd much rather pay $10 for 53 pages than 30 pages.

I find any complaints I have about price are nullified with the "Partial Armor" sidebar. This sidebar itself was easily worth $5.
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Old 07-14-2011, 08:15 PM   #25
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Default Re: [DF] What a load!

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Originally Posted by Crakkerjakk View Post
Number of DX-reliant templates with layered armor in places giving them an effective -1 to a bunch of skills.
Such as? There's armor over clothing, but I'm not aware that triggers the layered armor penalty.

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Originally Posted by Crakkerjakk View Post
What looks like artwork specifically commissioned for DF13 has the wrong armor for the template it's supposed to be showcasing on p. 16.
Nevertheless, "knight with a flamethrower" is almost as cool as "steam cat."
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Old 07-14-2011, 08:31 PM   #26
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Default Re: [DF] What a load!

After being basically forced to pay $24+ for 1 book from That Other Game up to 3 times a month for inferior martial, mediocre art, and power creeping just to keep up with the rules I am *happy* to buy good material, nice art, and balanced rules I can use for $10. That's why I buy every single release SJ makes (well that and being a Completest @_@) for 4th edition whether I can use it right then or not. I think I'm missing 6 books out of all the 4th edition PDF material and 4 out of the hard copy's. I'll be getting those later this year.

Also this is a helluva crunchy book, very nice indeedily-do. I wish we had access to this for Matt's DF forthcoming adventure. :)

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Old 07-14-2011, 09:14 PM   #27
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Default Re: [DF] What a load!

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Originally Posted by Turhan's Bey Company View Post
Such as? There's armor over clothing, but I'm not aware that triggers the layered armor penalty.
Field Alchemist has the Alchemist's Garb over Leather Armor, both over torso, Wandering Minstrel has a Leather Jacket over Cloth Sleeves, both over arms.

Those were the only two I caught.

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Nevertheless, "knight with a flamethrower" is almost as cool as "steam cat."
Eh, it is cool but one of my pet peeves is when the art doesn't look like the thing its describing.

Regardless. Great book. Now to figure out how to do equipment loadout templates in GCA....
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Old 07-14-2011, 09:41 PM   #28
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Default Re: [DF] What a load!

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Originally Posted by Crakkerjakk View Post
Regardless. Great book. Now to figure out how to do equipment loadout templates in GCA....
TE's that add() EQ's.

There will also be a new [Equipment] section. And an <Equipment> section under [Modifiers]. I think that DF8 offered some equipment notes that may need to be implemented before tackling this project.

I'm not sure if you would want to do separate categories for each template (Equipment Templates - Barbarian, etc) or by size (this is the icky bit - there are a whole bunch of with tags). What? It was a slow night at work...
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Old 07-14-2011, 09:54 PM   #29
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Default Re: [DF] What a load!

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Originally Posted by Crakkerjakk View Post
Field Alchemist has the Alchemist's Garb over Leather Armor, both over torso, Wandering Minstrel has a Leather Jacket over Cloth Sleeves, both over arms.
Oh, OK. When you said DX-reliant, I started checking thieves, swashbucklers, and such.

Good luck on GCA. I'd love to just click an option to equip a character.
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Old 07-14-2011, 09:57 PM   #30
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Default Re: [DF] What a load!

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Originally Posted by RobKamm View Post
TE's that add() EQ's.
Good to know.

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Originally Posted by RobKamm View Post
I'm not sure if you would want to do separate categories for each template (Equipment Templates - Barbarian, etc) or by size (this is the icky bit - there are a whole bunch of with tags). What? It was a slow night at work...
Is it possible to do a conditional statement that looks up your SM and recalculates to the appropriate size?
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