09-02-2008, 07:53 PM | #21 | |
Join Date: Jul 2006
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Re: Points of Light
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Borderland is a situation similar what I run in my Majestic Wilderlands campaign where everyone starts at 100 to 150 points. The Swamps of Acheron was run with a high level GURPS 3rd edition campaign at a time when the characters had 250 pts and epic magic items. Wildlands could be easily run using GURPS Fantasy. It uses a lot more out of fantasy folks. Southland was the result of failing to get permission from Wizards of the Coast to use the boardmap art of the Outdoor Survival Map. So I used my notes, made a new map. It is the most D&D of the four lands although the situation in the Blood Forest is taken directly out of my Majestic Wilderlands run with GURPS. Despite Points of Light being marketed towards D&D 4th and older edition a lot is derived from a GURPS Fantasy campaign. |
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09-02-2008, 08:04 PM | #22 | |
Join Date: Jul 2006
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Re: Points of Light
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I kill monster and take their stuff was boring in early 3rd edition as the monster fights were boring. This started to change after the addition of templates and GURPS Vampire the Masquerede book. Blood Types, Shapeshifters, Monsters, Faeries, all added interesting monsters back into my game. Interesting because the different powers and abilities made the fights more interesting. Currently 4th edition has everything scattered all over the place and not a very complete list of standard D&D style monsters. D&D 4th edition shows how standard monsters can be given a interesting set of attributes and powers and if GURPS Fantasy had the same it would greatly increase it's appeal as an alternative to D&D Fantasy. |
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09-02-2008, 09:37 PM | #23 | ||||
Join Date: Jun 2006
Location: Spain —Europe
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Re: Points of Light
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OK, there are human or demi-human ready-to-be-killed (or defeated) bandits sometimes, but the constant are the monsters. Quote:
I believe Kromm pushed purposefully the standard DF character points to 250 for putting in use some of the GURPS 4e strenghts, as the capability of handling heavily-combat oriented, over-the-top (not sure if this is the expression, but I dislike "cinematic" applied to Fantasy) action adventures. And another reason for this could be trying the breaking of the old 3e prejudice "Ok, but GURPS is good only for gritty games and low fantasy" what keeps popping out in some forums. And after all, being GURPS Dungeon Fantasy a subset of 4e Fantasy, there must be some compatibility between "both" of them with a few tweaks. Since seemingly we can't harbor hopes for that different "GURPS Fantasy" book (with templates, bestiary, treasures, etc...) at the middle way between 4e Fantasy and Dungeon Fantasy you were commenting in theRPGSite, it would be interesting to know what do you think about this. Quote:
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But because the lack of a "compilation of dangerous, wondrous and evil creatures" we must continue translating the stats (or the concepts) of the 3e creatures, converting D&D style monsters, or making our own Bad Things ;^) The sempiternal lack of a proper GURPS Hack & Slash Dungeon Fantasy Bestiary with Chicks in Chain Mail Bikini Skating over Ice is starting to make me to think weird things, as the idea of monsters aren't realistic enough or what they doesn't exist at all! Help!
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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09-11-2008, 08:49 AM | #24 |
Join Date: Jul 2006
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Re: Points of Light
Goodman Games has posted a pdf that has player version of the maps found in Points of Light. The maps omit or distort the information on the GM Map.
http://www.goodman-games.com/4380preview.html http://www.goodman-games.com/downloa...layers-Map.pdf Enjoy Rob Conley |
09-11-2008, 03:57 PM | #25 |
Join Date: Jun 2006
Location: Spain —Europe
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Re: Points of Light
Rob, that is excellent and very useful. Thanks.
However, it seems the last link isn't working.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
09-11-2008, 06:14 PM | #26 | ||
Join Date: Jun 2006
Location: Spain —Europe
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Re: Points of Light
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http://www.goodman-games.com/downloa...layers-Map.pdf Quote:
....."In a far-past or far-future campaign, the travel map might be the GM’s secret. (Finding a map can be a great adventure objective.)" It goes without saying this is a very nice initiative from Goodman Games! Cheers
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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09-12-2008, 07:36 AM | #27 |
Join Date: Jul 2006
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Re: Points of Light
Thanks for fixing the link I am not sure what went wrong.
Rob Conley |
Tags |
dungeon fantasy, maps |
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