11-26-2018, 03:19 PM | #1 |
Join Date: Jan 2014
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Adding money at character startup
I see the options to modify points etc. but not to add more starting money. This is probably easy and I'm missing it.
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11-26-2018, 09:39 PM | #2 |
Never Been Pretty
Join Date: Jan 2005
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Re: Adding money at character startup
You can either trade points for money or buy Wealth.
Or, if you are the GM, you could just give each player more money to spend. Oops. You were talking about adding it in the software, not by the rules, weren't you? I wasn't paying attention to which subforum I was in.
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Daydreams of a Dragon: My blog Last edited by Dragondog; 11-26-2018 at 09:43 PM. |
11-27-2018, 08:40 AM | #3 |
Join Date: May 2007
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Re: Adding money at character startup
Under the Attributes tab, one can edit Money and, via Modifiers, add or subtract any arbitrary amount.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
11-28-2018, 10:16 PM | #4 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Adding money at character startup
Quote:
EDIT: Yep, it works like you said. I've missed that for years. Thanks!
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia Last edited by Alden Loveshade; 11-28-2018 at 10:19 PM. Reason: tried it |
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11-30-2018, 11:07 AM | #5 |
Join Date: May 2007
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Re: Adding money at character startup
Glad to be of help. I sometimes feel like what GCA needs, far more than a new version, is a comprehensive manual for the features of the current one.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
11-30-2018, 01:15 PM | #6 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Adding money at character startup
A manual would be nice. What I think we have is a couple of talented and dedicated people who, unfortunately, are in a situation where they're trying to do the work of a whole team. I certainly understand there's economic realities involved, so I'm very appreciative of what we do have.
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
12-01-2018, 09:34 AM | #7 | |
Join Date: May 2007
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Re: Adding money at character startup
Quote:
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
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12-01-2018, 10:23 AM | #8 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Adding money at character startup
Quote:
You are welcome to contribute there. You are welcome to start your own wiki, if you think that's a better option. You are welcome to start a thread here linking posts of advice or help. I would like to support users helping users when and where I can.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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