05-04-2017, 02:30 AM | #1 |
Join Date: Feb 2006
Location: Not in your time zone:D
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[Magic; Spaceships] Power Mad
Random thought: what if spaceships could use magic...
Already using a House System with Magic but calling it Psionics; interstellar travel (and local high speed) is basically Gating. Spaceship Magic Points? Hmm, I have notes [YMMD] that say: 10FP approximate 3kw; power plants rate 3mw per ton per power point. If so, then an SM+7 ship with a 5ton power plant would have 50,000FP per power point? But magic effects on its scale, approx. say 140 yards by 40yards, would need 1,400FP per level. So, if I let Scaled Magic Points, approx 30 per power plant point, and just cost magic as SMPs, I could have ships casting Shield to add +1-4 Dodge? How about Fireballs and Armor? Maybe if I set the Damage ratings to scale with their ST? SM+7 dST35, is that 7dD6 (70d6). And armor limit would be half dST, so dST/10 per level.? Fireball level 3 would be 21dD6 for 3SMP; Armor level 5, 35dDR for 10SMP to caste/ 5SMP to maintain? 1 Power Point equates to 30SMP? = Lots of magical fun with AI Magi Spaceships...
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
Tags |
fantasy, magic, science fiction, spaceships, ultratech |
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