|
09-02-2010, 01:06 PM | #1 |
Join Date: May 2010
|
GURPS Bestiary - 4th ed.
Why is there no bestiary for fourth edition? What's the rationale behind this? Someone please tell me.
|
09-02-2010, 01:11 PM | #2 |
Join Date: Jan 2010
|
Re: GURPS Bestiary - 4th ed.
|
09-02-2010, 01:12 PM | #3 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: GURPS Bestiary - 4th ed.
The rationale, I believe, is that they haven't good a sufficiently good offer. I'm fairly certain Kromm has stated as much on his blog.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
09-02-2010, 01:17 PM | #4 | |
Join Date: Dec 2006
Location: Houston
|
Re: GURPS Bestiary - 4th ed.
Quote:
Mailankas DF monster thread, KMUNOZ's pdf, and Collective Restraints conversions should get you on your way. Search the forums and you will find still more! Nymdok ETA: Mailankas thread http://forums.sjgames.com/showthread.php?t=63730 Check KMUNOZ and Collective Restraints sigs for links to their work. Last edited by Nymdok; 09-02-2010 at 01:22 PM. |
|
09-02-2010, 02:01 PM | #5 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
|
Re: GURPS Bestiary - 4th ed.
Quote:
Heck, submit your own monsters - we can always use more over there...
__________________
GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
|
09-02-2010, 02:09 PM | #6 | |
Join Date: Dec 2006
Location: Houston
|
Re: GURPS Bestiary - 4th ed.
Quote:
Nymdok |
|
09-02-2010, 03:14 PM | #8 |
Join Date: Oct 2005
Location: Göttingen, Germany
|
Re: GURPS Bestiary - 4th ed.
I think there were rumours that something like a Bestiary is in development...?! well, we'll see...
Anyway there is still a lot of material spread over several sourcebook and of course the great community stuff. |
09-03-2010, 05:02 AM | #9 |
Join Date: Jun 2010
|
Re: GURPS Bestiary - 4th ed.
well be nice if it was filled with monsters like the D&D monster manuals rather than filled with normal animals
|
09-03-2010, 06:56 AM | #10 | |
Join Date: Jun 2006
Location: Spain —Europe
|
Re: GURPS Bestiary - 4th ed.
Quote:
For animals and natural beasts (mostly) many of us still use the GURPS Bestiary for GURPS Third Edition. And there's the weird (IMO) GURPS Fantasy Bestiary, too. (And maybe Third Edition Space Bestary, or something like that, although I don't like to mix sci-fi elements into fantasy. And then there's GURPS Horror, Blood Types, Undead, etc, with more third edition creatures). Speaking about DF 13: Monsters 1, I would like to see a relatively "hefty" volume (50 pages or more) Additionally I have the concern of the art for a book like this: since a considerable amount of the art in the PDF releases by Steve Jackson Games consists on "recycled" pieces of art from third edition publications (and never before published pieces, too, years ago produced for third edition books, but then discarded -for reasons of space, or other different ones), I wonder how these new monsters are going to have their corresponding illustrations. Sure not all of them need to be "new monsters" requiring specific brand-new illustrations, and I acknowledge not every single monster is going to deserve a particular illustration, but still . . . ...And I'm aware SJG's PDF releases are including some new, original art pieces specifically designed for the release at hand, too. PS: I wrote this in a hurry . . . Apologies for the inaccuracies.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
|
Tags |
bestiary, monsters |
|
|