Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 11-08-2019, 06:21 PM   #11
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Staff I spell versus Wizard’s staff

Quote:
Originally Posted by Shostak View Post
Really? I'm not sure the Special spell section on on ITL 140 supports that.
ITL 140: "If the roll fails, nothing happens and the wizard loses one ST point."

At Staff II you ignore critical failures on the roll also.

Targets that can be zapped, but not bashed: Wraiths (and other Insubstantial figures), sylphs, salamanders and undines (full vs half damage from bashing), Goo, slimes you don't want on your staff, and what else?
__________________
-HJC

Last edited by hcobb; 11-08-2019 at 06:31 PM.
hcobb is offline   Reply With Quote
Old 11-08-2019, 07:57 PM   #12
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: Staff I spell versus Wizard’s staff

I stand corrected. It appears that Henry is right. Nonetheless, it feels wrong to me that the occult attack does not have to miss intervening figures or possibly hit unintended targets, especially those in an HTH scrum.
Shostak is offline   Reply With Quote
Old 11-08-2019, 09:15 PM   #13
amenditman
 
Join Date: Nov 2018
Location: Florida Peninsula, Earth, Sol Sytem
Default Re: Staff I spell versus Wizard’s staff

Seems like that is the only big advantage it has at IQ8.
__________________
The first rule of GMing
"If you make it, players will break it"
amenditman is offline   Reply With Quote
Old 11-09-2019, 01:09 AM   #14
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Staff I spell versus Wizard’s staff

Isn't it strange that wizards would arm even their starting apprentices with a kill anything that's not a ghost spell?
__________________
-HJC
hcobb is offline   Reply With Quote
Old 11-09-2019, 10:11 AM   #15
larsdangly
 
Join Date: Dec 2017
Default Re: Staff I spell versus Wizard’s staff

I blew my original answer - that will teach me not to respond to technical questions without checking the book!

In any case, I don't think the new staff powers are as over powered as they are made out to be in some discussions. There is a near-infinite variety of character types who have offensive firepower in line with a wizard's staff, and many of those are far more robust to defense against attacks.
larsdangly is offline   Reply With Quote
Old 11-10-2019, 11:14 AM   #16
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Staff I spell versus Wizard’s staff

Note that you can defend against an occult zap but not dodge it.
__________________
-HJC
hcobb is offline   Reply With Quote
Old 11-10-2019, 12:04 PM   #17
Skarg
 
Join Date: May 2015
Default Re: Staff I spell versus Wizard’s staff

Quote:
Originally Posted by hcobb View Post
Note that you can defend against an occult zap but not dodge it.
Why? Or is this you mentioning a logical interpretation of the literal rules that seems wrong to you too, but you're just dropping it on the forum with no explanation?

If it's a zap, then it seems to me both of the ways you've suggested handling it are backwards from how I'd do it. (That is, I'd have it able to accidentally hit others in the same hex, and be dodgeable but not defendable).

And if it's really meant to us the generic Special Spell mechanic as you suggested before, then it would seem to me that there would be no possible defense other than being immune to magic effects (e.g. Spell Shield).
Skarg is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:30 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.