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Old 06-09-2015, 01:11 PM   #1
JMD
 
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Join Date: Nov 2009
Location: Southern NH, USA
Default Overriding wounding modifiers by enemy type and hit location

If I attack an unliving creature with a piercing weapon, my wounding modifier is reduced to x.33 (B378). However, if I were to attack their brain, would my wounding modifier remain .33 or would it go up to x4?

Under the skull hit location rules (B399) it says that "the wounding modifier for all attacks increases to x4."

So which rule takes precedence?

Also, if the skull rule wins out, what do we make of creatures with no brain, such as homogeneous types? A statue with a skull but no brain still gets the x4 damage? Are there any RAW rules on which modifier wins out and in which circumstances?
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