01-11-2013, 09:35 PM | #23 | ||
Join Date: Feb 2007
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Re: Fourth Age of Middle Earth gaming
Quote:
For an example, see: Recessional For gamers with a taste for political and social storylines as well as combat, a Fourth Age setting could deal with the struggle to remind the peoples of the Reunited Kingdom, 200 or 300 or 400 years after the War of the Ring, of what it was all about and why, and that the Kingdom exists for reasons greater than maximizing profits or comfort or self-aggrandizement. Kipling would feel right at home. Quote:
birds, beasts, trees, flowers, gnaws iron, bites steel, grinds hard stones to meal, slays king, ruins town, and beats high mountains down." The Reunited Kingdom is by no means immortal. |
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lotr, tolkien |
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