Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-17-2016, 12:42 AM   #1
scc
 
Join Date: Mar 2013
Default Elves, Dwarves and Reduced Consumption

OK, Elves are frequently depicted as living in (untouched, virgin) forests and Dwarves living under hills and mountains, both of which are rather low production in terms of agricultural out put.

Now Elves may know the Bless Plants spell on a racial level, and if Dwarves have surface farms like in Banestorm it possible they have more advanced equipment (combines and the like), both could also trade for supplies, likely Dwarves more then Elves, but still I can only draw one conculsion if they exist in large numbers (How less common then humans are they in most universes?): They have Reduced Consumption at the racial level.

Now Space92 says that Reduced Consumption 1 increases population by 1.5, Reduced Consumption 2 by 3, and any higher level by a factor of 10.

So does anyone agree with me, or have I got the wrong end of the stick?
scc is offline   Reply With Quote
Old 09-17-2016, 01:19 AM   #2
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Elves, Dwarves and Reduced Consumption

In most settings they do have much lower populations than the humans.
However with magicI dont see either needing Reduced Consumption.
Elves certainly can grow stuff and they typically hunt as well.

Dwarves could have large lit caverns for farming. Or small hydroponics farms and of course fungus and such. I expect them to trade more for the variety than actual need.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Old 09-17-2016, 02:17 AM   #3
scc
 
Join Date: Mar 2013
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by Refplace View Post
In most settings they do have much lower populations than the humans.
However with magicI dont see either needing Reduced Consumption.
Elves certainly can grow stuff and they typically hunt as well.
Not as lower as their lifestyle would suggest, they are either hunter-gathers or live off very small farms, either of which should leave them with a population similar to such groups IRL, that is marginalized.

And magic only gets you so far, Bless Plants merely doubles yield

Quote:
Originally Posted by Refplace View Post
Dwarves could have large lit caverns for farming. Or small hydroponics farms and of course fungus and such. I expect them to trade more for the variety than actual need.
Two questions:
How are these cavern lit?
And that level of agriculture would mean the same percentage of Dwarves would be farmers as the surrounding humans, not the miners they're frequently depicted as
scc is offline   Reply With Quote
Old 09-17-2016, 02:22 AM   #4
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Elves, Dwarves and Reduced Consumption

Elves eat shrubbery rather than our super easy to digest but harder to mass grow grass-grains.
Also, they do rarely amass the sardine crowd populations of even a sparsely populated pseudo-medieval humanity.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 09-17-2016, 02:27 AM   #5
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by scc View Post
...
Two questions:
How are these cavern lit?
And that level of agriculture would mean the same percentage of Dwarves would be farmers as the surrounding humans, not the miners they're frequently depicted as
You can't really have an entire population of anything but either farmers, herders, hungter-gatherers, or maybe robot builders.
As dwarf mining seems very mercantile, I can't help but imagine a slave caste toiling away at the less glamorous food production side of life.

As to light, why not have mana-eating fungi? Even better if they produce weak glow as a side effect like plants and oxygen.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 09-17-2016, 12:57 PM   #6
b-dog
 
Join Date: Nov 2006
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by Refplace View Post
Dwarves could have large lit caverns for farming. Or small hydroponics farms and of course fungus and such. I expect them to trade more for the variety than actual need.
Hydroponic farms fit really well with the myths and legends of dwarves too.
b-dog is offline   Reply With Quote
Old 09-17-2016, 02:01 PM   #7
mikeejimbo
 
Join Date: Jul 2007
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by Flyndaran View Post
You can't really have an entire population of anything but either farmers, herders, hungter-gatherers, or maybe robot builders.
As dwarf mining seems very mercantile, I can't help but imagine a slave caste toiling away at the less glamorous food production side of life.
Yeah, the mercantilism of mining leads to the assumption that they might trade for their food. But at the same time dwarves are depicted as very xenophobic.

Alternatively, I recall in the old text adventure game "Cave Adventure", it was stated that dwarves eat rocks.
mikeejimbo is offline   Reply With Quote
Old 09-17-2016, 02:20 PM   #8
David Johnston2
 
Join Date: Dec 2007
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by mikeejimbo View Post
Yeah, the mercantilism of mining leads to the assumption that they might trade for their food. But at the same time dwarves are depicted as very xenophobic.
Ehn? News to me. Not fond of elves, sure, that's typical but that's a ninja/pirate thing, not xenophobia in general.
David Johnston2 is offline   Reply With Quote
Old 09-17-2016, 02:27 PM   #9
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by scc View Post
Not as lower as their lifestyle would suggest, they are either hunter-gathers or live off very small farms, either of which should leave them with a population similar to such groups IRL, that is marginalized.

And magic only gets you so far, Bless Plants merely doubles yield


Two questions:
How are these cavern lit?
And that level of agriculture would mean the same percentage of Dwarves would be farmers as the surrounding humans, not the miners they're frequently depicted as
Dwarves
Woman Dwarves need something to do right?
But more seriously it stands to reason that outsiders know about the mining more than the farming. Farming caverns (Magic as sunlight spells) would provide little trade value and while near a town would not be someplace adventures typically have much interest in.
Bio-luminescence works too but is less plausible than magic light sources.

Elves
Setting varies but most with elves have few if any major cities, instead were talking villages. Besides Bless Plants there is also Cook Food which works very well with shrubbery and non grain plants.
Elves dont need to rely on grain crops.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Old 09-17-2016, 03:13 PM   #10
simply Nathan
formerly known as 'Kenneth Latrans'
 
simply Nathan's Avatar
 
Join Date: Aug 2009
Location: Wyoming, Michigan
Default Re: Elves, Dwarves and Reduced Consumption

Quote:
Originally Posted by Refplace View Post
Dwarves
Woman Dwarves need something to do right?
I don't think they sit around all day braiding their beards, polishing their armor, and hoping some Dwarf men sweeps them off their feet to be unpaid homemakers ;3
__________________
Ba-weep granah wheep minibon. Wubba lubba dub dub.
simply Nathan is offline   Reply With Quote
Reply

Tags
black body radiation


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:58 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.