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02-18-2011, 04:53 PM | #1 | |
Join Date: Feb 2006
Location: Not in your time zone:D
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Overkill on a Mozambique drill
I just want to check I'm doing the "death checks" correctly. Specifically, I'm not sure if the following results in 2 or 3 (although I'll not be surprised to hear I've got something else totally wrong:)) Thanks in advance...
The victim has 12HP and 12HT: First shot is Vitals for 30 injury = HT roll or die and then HT-5 for Knockdown Second is Vitals for 24 injury = HT roll or die* and HT-5 for Knockdown. Assuming you're still alive and conscious, roll vs HT-3 at start of your next turn or fall unconscious. *Or does the second hit result in Two HT rolls, one for each multiple of HT passed per B419, -1xHP Quote:
10mm Compact ETK: 4d+1 (0.5) pi++; Acc 2; Rng 240/ 2,750; wgt 1.5/0.4; cap 15; ST 10; Bulk -1; $500; Boosted stats 6d pi+; 310/ 3,600.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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02-18-2011, 05:08 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Overkill on a Mozambique drill
This is a case of GURPS not precisely modeling reality, but the rules-correct implementation is:
Hit 1: reduces HP to -18. 1 death check (for passing -12) Hit 2: reduces HP to -42. 2 death checks (for passing -24 and -36) Hit 3: reduces HP to -98. Automatic death. Of course, the Mozambique drill isn't really designed for pistols with the lethality of battle rifles. |
02-18-2011, 05:12 PM | #3 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Overkill on a Mozambique drill
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02-18-2011, 05:16 PM | #4 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Overkill on a Mozambique drill
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02-18-2011, 05:17 PM | #5 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Overkill on a Mozambique drill
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02-18-2011, 05:19 PM | #6 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Overkill on a Mozambique drill
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02-19-2011, 01:52 AM | #7 | |
Join Date: Oct 2004
Location: Berlin, Germany
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Re: Overkill on a Mozambique drill
Quote:
Cheers HANS
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02-19-2011, 05:26 AM | #8 |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Re: Overkill on a Mozambique drill
Also, if you use the optional rules from High Tech for bullet injuries, you can't do more than HP damage to the torso. So two shots to the torso won't reliably put someone down fast enough. Popping their brain pan will.
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Hydration is key |
02-19-2011, 06:49 AM | #9 |
Join Date: Jul 2008
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Re: Overkill on a Mozambique drill
Even if you shoot torso rather than vitals, almost a third of the time at least one of your bullets will hit vitals anyway.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
02-19-2011, 06:55 AM | #10 |
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
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Re: Overkill on a Mozambique drill
Well, it's a 1 in 6 chance, and even if you count for two shots, the majority of your shots will not hit the vitals.
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Hydration is key |
Tags |
basic, combat, death, tactical shooting |
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