02-07-2011, 11:28 PM | #41 |
Join Date: Apr 2006
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Re: Coffee and GURPS
I was overdramatizing at the extreme, yes. Call it "cinematic coffee" if you like. :) But it all goes to illustrate "stat the effect": when your character has a trait that's merely descriptive, the best way to find its correct point value is to assign existing mechanical effects with known point values.
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02-08-2011, 12:40 AM | #42 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Coffee and GURPS
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02-08-2011, 12:50 AM | #43 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Coffee and GURPS
Quote:
I've heard one report (Danish TV) about a cola addict who to some extent physically crashed, at one point during a slow stepping down process. I don't think that could happen to me. Not even if I quit cold turkey. I'd feel like ****, but nearly losing consciousness... No. A case can be made for making it a -5 CP addiction, but that's pushing it, unless the person is likely to have some sort of crash and the problem can't be mitigated by going to the nearest 7-11 and spending a dollar. -1 or -2 is more reasonable. |
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02-08-2011, 12:57 AM | #44 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Coffee and GURPS
Quote:
That said, when I am well and truly off the addiction, I can make good use of a single bottle of cola to help me stay awake and alert, on occasion. |
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