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Old 12-04-2022, 11:00 AM   #301
Varyon
 
Join Date: Jun 2013
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

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Originally Posted by Prince Charon View Post
Faster Than Light Question III
6) A combined 1 - only physical objects can get through, meaning spirits need a vessel to travel through one - and 5 - the gates themselves can be modulated for communication - but with the caveat that the communication allowed by 5 is rather low-bandwidth. Basically, SGC figures out how to do the communication fairly early (or is informed of how to do it by a friendly native of one of the early worlds they visit); initially they can send information at a rate roughly equivalent to a sentence per minute, but once they've optimized their methods maybe something like a paragraph per minute. Note this implies an initial rate of around a byte per second, an optimized rate of around 5 bytes per second. That should allow for the GDO and Iris systems (although the SG team will need to wait a bit for the transmission to be accepted), as well as brief emergency messages. The MALP will need a degree of automation to function - it could probably be designed to go through, collect the relevant data, then send a fairly simple message back regarding its findings (if it needs to send pictures or video, equip it with a compressed-air "cannon" that can shoot a ruggedized, small harddrive back through the gate... or have it reverse back through). Of course, once SGC gets a handle on magic, they may be able to design a MALP golem that is more reliable.
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Old 12-04-2022, 11:12 AM   #302
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

1. I'm okay with very little communication passing through gates and need for either the IRIS or the MALF made any sense. I certainly wouldn't build a door to locations I did not control without a way to lock it and Gates do not go to _random_ locations.

Locking sequences and environmental chevrons do imply a certain level of communication between the Gates themselves but it's just not very necessary for the users to be able to use them for instantaneous communications.
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Old Yesterday, 02:07 PM   #303
TGLS
 
Join Date: Jan 2014
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

1, but you can communicate using Morse code against an Iris by throwing rocks through the wormhole to smash against the Iris (or if you're really sophisticated, a particle beam). In either case the communication is one way only.
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Old Yesterday, 02:33 PM   #304
Varyon
 
Join Date: Jun 2013
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

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Originally Posted by TGLS View Post
1, but you can communicate using Morse code against an Iris by throwing rocks through the wormhole to smash against the Iris (or if you're really sophisticated, a particle beam). In either case the communication is one way only.
Give the SG teams a way to modulate the full-auto fire of their SMG's to send a message in Morse, then they activate the gate, fire a burst, and wait for SGC to open the iris and toss a signal ball through (green means come on through; red means you can't come now - SGC just opened the middle of the Iris, tossed the ball through, and closed it again; yellow means there's trouble at SGC, so come through at the ready; orange means SGC thinks you're compromised, so secure your gear and come through with your hands above your heads and lie face down to be cuffed).
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