09-09-2010, 05:54 AM | #11 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [Powers] Shapeshifting Others
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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09-09-2010, 06:01 AM | #12 |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: [Powers] Shapeshifting Others
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09-09-2010, 07:40 AM | #13 |
Join Date: Sep 2004
Location: Canada
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Re: [Powers] Shapeshifting Others
Frog might have been a better example, but I tell ya, turning the 600 lb minotaur barbarian into a 2-5 lb toad would have made hauling him out of that pit trap much easier on Monday...
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-09-2010, 08:52 AM | #14 | |
Join Date: Aug 2004
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Re: [Powers] Shapeshifting Others
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09-09-2010, 09:26 AM | #15 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: [Powers] Shapeshifting Others
Nope, no spies here. Just some toads.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
09-09-2010, 09:40 AM | #16 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [Powers] Shapeshifting Others
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For instance, take the canonical "large falcon" but remove its racial IQ penalty and Domestic Animal/Wild Animal meta-trait to get a bird form with full human intellect: Attribute Modifiers: ST-7 [-70]; DX+4 (No Fine Manipulators, -40%) [48].That's 0 points, so the Alternate Form costs 15 points. But it lets you fly around at Move 24 and spy on things with Vision 15. You're also light (5 lbs.), small (SM -4), and unobtrusive (somebody's trained beast, of a species that may well be admitted to see kings). Very handy! Most forms that trade off human-average ST and tool-use ability for animal senses and movement are, rather.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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09-09-2010, 11:16 AM | #17 |
Join Date: Sep 2004
Location: Canada
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Re: [Powers] Shapeshifting Others
Which is a great example why being able to be a (smart) hawk, when it's convenient, is 15 points, while being a hawk all the time isn't.
I was thinking frog, not toad, because they're more acrobatic (well, better jumpers anyways) and better swimmers for getting past water hazards. I just sort of forgot to explain what I was babbling about. Being able to turn into a frog is a buff for anyone. It's a 15 point advantage! You get to be SM -5, jumpy, and aquatic, whenever it suits you. Doesn't matter if your buddy is the 300 point 600 lb minotaur or not - there are still times where it's more convenient for him to be a 2 lb 0 point frog. Never mind that he gets to be a ~260 point frog not a 0 point frog (replacing Minotaur racial template with Frog, keeping everything else, including Fit, extra HT, extra DX, extra ST, combat reflexes, etc etc etc).
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-09-2010, 11:39 PM | #18 | |
Join Date: Jun 2007
Location: Texas
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Re: [Powers] Shapeshifting Others
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For 22 points, that's a nasty affliction. |
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09-10-2010, 10:31 AM | #19 | |
Join Date: Aug 2004
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Re: [Powers] Shapeshifting Others
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09-10-2010, 11:21 AM | #20 | |
Join Date: Jan 2005
Location: Japan
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Re: [Powers] Shapeshifting Others
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However, compare it with Affliction (Unconsciousness, +150%) [25]. The rules say that once you've made the victim unconscious, you can kill him as you like, instantly, with no die roll required (Instant Death, p. 423). A 25-point Affliction is powerful. It's supposed to be lethally nasty. For more discussion on "Shapeshift Other"-type Affliction, see this thread.
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Tags |
kromm answer, shapeshifting |
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