04-30-2005, 01:39 AM | #31 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: How balanced is GURPS?
Quote:
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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04-30-2005, 01:51 AM | #32 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: How balanced is GURPS?
Quote:
;p |
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04-30-2005, 01:59 AM | #33 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: How balanced is GURPS?
Quote:
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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04-30-2005, 02:02 AM | #34 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: How balanced is GURPS?
Quote:
Extra detail for Wait will be good, probably be able to clarify how to do Stop Hits as well, I'm sure. |
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04-30-2005, 04:13 AM | #35 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: How balanced is GURPS?
Quote:
I can't wait for the playtest... |
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04-30-2005, 05:51 AM | #36 | |
Join Date: Mar 2005
Location: near Houston
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Re: How balanced is GURPS?
Quote:
Brandon |
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04-30-2005, 08:13 AM | #37 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: How balanced is GURPS?
Quote:
(a) if a Wait allows you to make a contest of skills to see if you interrupt the other guy, I'd give the character with the longer weapon a bonus. +2 per extra hex of reach sounds 'bout right. (b) If a Wait is an automatic interrupt, I'd maybe give the person being interrupted effectively a Parry vs the incoming Waiter, at +1 per extra hex of reach.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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04-30-2005, 10:04 AM | #38 | |
Join Date: Apr 2005
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Re: How balanced is GURPS?
Quote:
The main problem with backpedaling is that a man running backward is slower than a man running forward. Eventually, he gets flanked, unless he's fighting in a narrow corridor. |
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04-30-2005, 08:00 PM | #39 | |
Join Date: Sep 2004
Location: U.S.
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Re: How balanced is GURPS?
Quote:
And for fun, every now and then I stop backing up and side step in and am (effectively in GURPS terms) in C range combat where I try a wrap shot or a passing feint and go for a leg on the way out. It doesn't work often but it keeps them honest as I retrograde some more, wearing them out. RH |
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05-01-2005, 12:33 AM | #40 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: How balanced is GURPS?
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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Tags |
gm advice, kromm answer |
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