10-18-2011, 03:21 PM | #1 |
Join Date: Oct 2011
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Explosive
The Fragile (Explosive) disadvantage causes the creature thus afflicted to explode under some circumstances of major injury.
A. What modifiers or other disadvantages, if any, cause the explosion to go off more easily? B. Is there any advantage or modifier to Innate Attack or something that allows a creature to explode voluntarily, killing it or at least dealing massive damage to it? I know I could just houserule it, but I like having a rulesey basis for enemies' abilities. |
10-18-2011, 03:28 PM | #2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Explosive
Having a 1-use ability (and causing yourself to explode is pretty 1-use) is 1/5 cost after everything else has been added together.
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10-18-2011, 03:48 PM | #3 |
Join Date: May 2009
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Re: Explosive
Search for a post about putting explosives inside Payload Space.
It boils down to giving a thing a Payload Space and putting a mass of explosives inside that can then be augmented with what ever detonation system you like. |
Tags |
creature tags, explosions, question |
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