05-25-2020, 08:30 AM | #11 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
Possibly OT: I can see an interesting adventure seed starting with a hybrid elf born that has every single trait of an elf, good and bad, but just doesn't count as a "magical being".
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05-25-2020, 07:57 PM | #12 |
Join Date: Aug 2018
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
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05-25-2020, 08:28 PM | #13 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
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But seriously, how you Afflict detection of being a magical creature depends on your definition of what a magical creature is. |
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05-26-2020, 05:43 AM | #14 |
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Join Date: Jul 2004
Location: Montréal, Québec
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
Right, zero-point features that fundamentally change what someone is aren't advantages or disadvantages you can deliver with Affliction. You would have to afflict them with Alternate Form to change them into something else. Something like this:
Affliction 1 (Advantage, Alternate Form, Magical Being, +150%) [25]. . .where "Magical Being" is a meta-trait that consists of nothing but that one feature. Typically, though, you'd turn them into an actual magical creature with a racial template that costs 0 or fewer points.
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05-26-2020, 02:07 PM | #15 | |
Join Date: Dec 2012
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
Quote:
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05-26-2020, 04:59 PM | #16 | |
Join Date: Aug 2018
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
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I'm thinking the difference would be if you afflicted Adv:AF that the Afflictor could then control the ability (swap them between the two forms at will) but if you afflicted Disad:DAF then it would have to remain on the entire time? |
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05-26-2020, 11:48 PM | #17 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
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"Advantages that can be switched on and off (such as Insubstantiality) are automatically “on” for one minute per point by which the victim fails his HT roll, and are not under the subject’s control." |
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05-27-2020, 06:10 AM | #18 |
Join Date: Sep 2007
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
That quote is for the "attack" form of Affliction, where the target has no control over the Afflicted ability (because it's usually intended as a bad thing). But you can also use Affliction for "grant powers" style abilities, where the target does control the ability, pays the activation cost, and so on.
The designer of the Affliction ability chooses which way it works at design time. The character can't change between the two forms; it's two separate abilities that happen to share a common basis in the build. If you want both, buy both (likely in an AA group). |
05-27-2020, 07:12 AM | #19 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
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In any case, I'm pretty sure we're talking about forcing creatures or objects to be detectable as magical, not giving them the ability to masquerade as magical when they want. That is, after all, the "problem" that Plane is trying to avoid. |
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05-27-2020, 11:40 AM | #20 |
Join Date: Sep 2018
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Re: what trait determines a "magical being" sensed by Detect/Seek Magic?
I think Demons and Spirits are mentioned by name as they're otherworldly characters who exist on this plane because of mana being expended through necromancy or other magical means.
Golems, Zombies and anyone else that's only moving around because of a spell would definitely trigger that alarm just like anyone who has any other spell actively working on them would ping detect magic. If you have another monster or character trait that is mama-dependant, is affected by magical protections or that consumes mana rather than FP it would also ping, since it's similar to spellcasting in application, but maybe only while the ability is in use. It would depend on how the trait is described. Ultimately it's the GM's call. |
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